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    Augmented Reality: Principles and Practice (Usability)

    Posted By: AlenMiler
    Augmented Reality: Principles and Practice (Usability)

    by Dieter Schmalstieg
    English | 1 Jun. 2016 | ASIN: B01G26NX9U | 525 Pages | AZW3 | 21.53 MB

    Today’s Comprehensive and Authoritative Guide to Augmented Reality

    By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines, including computer vision, computer graphics, and human-computer interaction. Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting today’s most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Höllerer carefully balance principles and practice, illuminating AR from technical, methodological, and user perspectives.

    Coverage includes
    Displays: head-mounted, handheld, projective, auditory, and haptic
    Tracking/sensing, including physical principles, sensor fusion, and real-time computer vision
    Calibration/registration, ensuring repeatable, accurate, coherent behavior
    Seamless blending of real and virtual objects
    Visualization to enhance intuitive understanding
    Interaction–from situated browsing to full 3D interaction
    Modeling new geometric content
    Authoring AR presentations and databases
    Architecting AR systems with real-time, multimedia, and distributed elements

    This guide is indispensable for anyone interested in AR, including developers, engineers, students, instructors, researchers, and serious hobbyists.