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    Architectural Post-Production In Photoshop(Zero To Advanced)

    Posted By: ELK1nG
    Architectural Post-Production In Photoshop(Zero To Advanced)

    Architectural Post-Production In Photoshop(Zero To Advanced)
    Last updated 2/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 15.29 GB | Duration: 12h 42m

    Fully step by step guide to learn post-production of architectural visualization from very basic level to advanced level

    What you'll learn
    General workflow of post-production.
    Basic fundamentals of post-processing AKA post-production.
    How to use Adobe Photoshop to achieve a good presentation result.
    How to use different render paths of your render elements.
    Photo compositing & photo manipulation.
    How to use mask, smart objects, adjustment layers to achieve the best result without any destructive method.
    Create different versions of single render shots like day & night and different weather.
    Using & creating brushes for creating clouds, grass, lighting effects, etc.
    Improve render details & quality.
    Prepare files for printing and web publishing.
    And many useful tips & tricks in Adobe Photoshop.
    Requirements
    A Computer & Adobe Photoshop.
    Basic understanding of computer graphics.
    Basic knowledge of computer and adobe photoshop, however I explain every tool and command step by step with all descriptions without skipping.
    Description
    Generally, you will learn the workflow of different post-processing types for architectural visualization.Also, you will learn: General pipelines of post-production Basic fundamentals of post-processing AKA post-production How to use Adobe Photoshop to achieve a good presentation result How to use different render paths of your render elements Photo combination & photo manipulation How to use masks, smart objects, adjustment layers to achieve the best result without any destructive method. Create different versions of single render shots like day&night and different weather. Using & creating brushes for creating clouds, grass, lighting effects, etc. Improve render details & quality. Prepare files for print and web publishing. And many useful tips & tricks in Adobe Photoshop.What is a requirement to path this course? For sure you need a decent performance computer, adobe photoshop. Basic knowledge of computer and adobe photoshop. Basic understanding of computer graphics.I use Adobe Photoshop 2021 which I recommend, but you could follow this tutorial with older versions of photoshop too.Also, I recommend having a computer with a minimum of 4GB of RAM.Generally, to process the post-production in 3D architectural visualization you could work on 3 modes.a. You have a whole render scene and you need to improve your lights, scene, and a few simple retouches.b. You have your building render shot and you would add environment and other assets into that render shot.c. You just have raw building geometry or concept and you want to present that as a 3D visualized scene.Also, there are several reasons to do post-production or post-process your renders.1- First you may don’t have enough hardware or software resources to achieve the final result quality you need.2- Making an environment or assets or some effects you need takes too much time or high investment required for that.3- You don’t have enough skill to create your elements and visual effects or so in 3D software.* Updated some features in photoshop 2022 latest version such as Neural Filters and new masking in Camera Raw FilterFor any reason I mentioned or any type of post-production you need to create in photoshop, there is no worry, in this series of tutorials I will cover them all and show you the process step by step.

    Overview

    Section 1: Introduction

    Lecture 1 Update #1 Trailer

    Lecture 2 Update #1 - Introduction

    Lecture 3 Update #2 Introduction

    Lecture 4 Introduction - Why using Post production?

    Lecture 5 CGI Description

    Lecture 6 Analyzing Project

    Lecture 7 Open & Save Project

    Lecture 8 Fix Camera Angle with Camera Raw Filter

    Lecture 9 Fix Camera Angle with Free Transform (Manually)

    Lecture 10 Fix Burnt Flattened Surfaces with Camera Raw Filter

    Lecture 11 Fix Flattened Burnt Surfaces Manually

    Lecture 12 Sky Replacement Automatically

    Lecture 13 Sky Replacement Manually

    Lecture 14 Sky Reflection on Water pool

    Lecture 15 Overall Color Adjustment

    Lecture 16 Detail Enhancement & Camera effects

    Lecture 17 Prepare file to Publishing (Print & Web)

    Section 2: Chapter 2 (Make Rainy scene)

    Lecture 18 Introduction, Preparing Project File

    Lecture 19 Adding Alpha, Sky Replacement and Overall Lighting Adjustment

    Lecture 20 Add Sky Reflection In Windows

    Lecture 21 Add Birds & Branch

    Lecture 22 Add Raindrop - Method 1

    Lecture 23 Add Raindrop - Method 2

    Lecture 24 Add Floor Reflection

    Lecture 25 Adding Mist effect

    Lecture 26 Adding Trees to background

    Lecture 27 Adding Grass

    Lecture 28 Adding People

    Lecture 29 Overall Adjustments

    Lecture 30 Final Adjustments (End Chapter #2)

    Section 3: Chapter 3 (After Rain)

    Lecture 31 Introduction & Adjusting Part 1

    Lecture 32 Adjusting Grass light & color

    Lecture 33 Adjusting Sky & Vegetations

    Lecture 34 Adding Godray

    Lecture 35 Background_ Tree lines

    Lecture 36 Adding Birds

    Lecture 37 Final Adjustments & Publishing

    Section 4: Chapter 4 (Make whole Environment)

    Lecture 38 Introduction - Vanishing Point

    Lecture 39 Sky Replacement

    Lecture 40 Add Buildings

    Lecture 41 Add Street Asphalt

    Lecture 42 Add Road Blocks

    Lecture 43 Add Grass

    Lecture 44 Add Vegetation

    Lecture 45 Finishing Road Asphalt

    Lecture 46 Add Bushes

    Lecture 47 Street Light - Part 1

    Lecture 48 Street Light - Part 2

    Lecture 49 Add Cars

    Lecture 50 Fix Windows Transparency

    Lecture 51 Buildings Readjustment

    Lecture 52 Add Traffic Cone

    Lecture 53 Interior Ceiling Lights

    Lecture 54 Add Interior

    Lecture 55 Cleanup Buildings

    Lecture 56 Add Airplane

    Lecture 57 Buildings Reflection

    Lecture 58 Cars & Traffic Cones Reflection

    Lecture 59 Street Lights & Bushes Reflection

    Lecture 60 Migrate to new Document

    Lecture 61 Lights Lens flare

    Lecture 62 Car Light

    Lecture 63 Add Light Trails

    Lecture 64 Finalize the Project

    Section 5: Chapter 5 - Advanced Tips & Tricks)

    Lecture 65 Perspective Warp

    Lecture 66 Vanishing Point - Advanced

    Lecture 67 Smart Objects

    Lecture 68 Content Aware Fill

    Lecture 69 Hue Saturation - Tips

    Lecture 70 Puppet Warp

    Lecture 71 Quick Switch Mode Tricks

    Lecture 72 Perspective & Shading - Basic Introduction

    Section 6: Update 2

    Lecture 73 PixelSquid Plug-in Introduction

    Lecture 74 Landscape Mixer - Neural Filter

    Lecture 75 Color Harmonizer - Neural Filter

    Lecture 76 Object Selection Tool - Selecting Subjects

    Lecture 77 Sky Selection

    Lecture 78 Displacement Introduction

    Lecture 79 Brush & Masking adjustment in Camera Raw Filter 2022

    Lecture 80 Color Balance vs Hue/Saturation

    Lecture 81 Equation Introduction

    Lecture 82 Lock Transparent Pixels

    Lecture 83 Using Blur with new techniques - Photoshop 2022

    Lecture 84 Disk Scratch & Performance for low RAM memory

    Lecture 85 Troubleshooting (Filters or tools not working, some errors reason)

    Architecture students (School & University).,Who looking for get job with architectural visualization post-production.,Graphic designers, Graphic generalists.,3D Artists for improve they final renders or don't have strong equipment to add everything in 3D software.