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    After Effects Motion Graphics | Animation Master Class

    Posted By: ELK1nG
    After Effects Motion Graphics | Animation Master Class

    After Effects Motion Graphics | Animation Master Class
    Published 11/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 3.95 GB | Duration: 7h 27m

    This course by focusing on animation covers every technique of Motion Graphics in After Effects.

    What you'll learn

    Basic of After Effects

    Most Important Things in Animation

    What Factors Make an Animation Good or Bad

    Timing, Spacing, Anticipation, Follow through and Overlapping

    12 Principles of Animations in Motion Graphics

    The Special Method of Animating texts

    Lettering Animation

    Types of Logo Animations, Methods and Rules of Making Them

    Loop Animation

    Morph Animation

    Character Rigging With Duik Bassel (Free Script)

    Character Animation

    Head Rig and Facial Animation

    Requirements

    Adobe After Effects

    Description

    Have you ever asked yourself why some seemingly simple videos have such astonishing animations, while some other ones are a pain to watch?That’s because many beginner animators aren’t familiar with the principles of animation or animation theory in general, they don’t know what aspects they should focus on to improve their work, why those are important, and how they should implement such things in their animations. In this course, we will dive into the depths of After effects. you will learn everything from the most basic animation techniques to the most advanced ones practically, so you can achieve astounding results.What’s more, our journey will not end until I see you becoming a pro motion designer. So, this course is suitable for both beginners and veterans.Let’s see What are you gonna learn during this course? Since our goal is to create motion graphics and the best software for that is after effects, firstly, you’ll get familiar with 'after-effects' and required tools for animation and further on, you'll learn how key frames and graphs work.And for a better understanding of timing, spacing, and easing which are the most important principles of animation, we'll do a couple of jumping ball exercises that are the most essential practices for getting to know these principles.Our next step would be the 12 main principles of animation which will be used to spice up the animations and you'll learn how to use them in your works properly.Moving on, you'll learn how to work with Text layers and how you can create amazing text animations. Afterward, learning Lettering animations and their respective principles are in our journey and we're going to create a mind-blowing lettering animation.In the next chapter, we'll spend some time on Loop animations and the principles of creating one, and how to use them to create a beautiful work of such.Then you'll learn about Morph animation. you'll learn how to create an exquisite morph animation, alongside following a proper set of rules. In the next chapter, you'll learn the types of Logo animations, methods and rules of making them, and also how to give them sense.In the next chapter, you'll get familiar with one of the most challenging topics of animations yet the simplest one which is Character rigging. In this chapter, you'll learn about the Duik Bassel script and the required tools for rigging characters, from the most basic topic that is preparing the character to rigging a character.After you've learned to rig, we will work on Animating the character and how to use references properly so we can get better results.After that, we'll work on Rigging the head and different parts of the face then we'll start animating the head and create different emotions for the face.This course is focused on doing projects, which means you'll learn whatever you need to know through action, and at the same time, you create beautiful animations and motion graphics that can be very effective in showing your portfolio  powerfully.This  course is the product of years of my experience in motion graphics and It's here for you so you can become a veteran in motion graphics as quickly as possible and so you won't make the same mistakes as I did.I'll be here for you in every step until you become a pro motion designer.So, register now and take your skills to the next level

    Overview

    Section 1: Introduction Of After Effects

    Lecture 1 Introduction

    Lecture 2 Workspace

    Lecture 3 Menus

    Lecture 4 Panels

    Lecture 5 Tools

    Lecture 6 Create a New Composition

    Lecture 7 How To Import

    Section 2: Animation Tools

    Lecture 8 How To Create Keyframs and Animation

    Lecture 9 Types of Keyframes

    Lecture 10 Graphs and Graph Editor

    Lecture 11 Creating A Simple Animation

    Lecture 12 Keyframes Interpolation

    Section 3: Basic Animations

    Lecture 13 Simple Jumping Ball

    Lecture 14 Bouncing Basketball

    Lecture 15 Bouncing Ball (High Level)

    Lecture 16 How to Use "Bouncing" in Animation

    Lecture 17 How to Use "Anticipation" in Animation

    Lecture 18 How to Use "Overlapping And Follow throw" in Animation

    Section 4: 12 Principles of Animation

    Lecture 19 Principles of Animation in Motion Graphics

    Section 5: Text Animation

    Lecture 20 Introducing the Text capabilities

    Lecture 21 Animating the Text

    Lecture 22 Types of Selectors

    Lecture 23 Sample 01 (Bouncing Text Animation)

    Lecture 24 Sample 02 (Tracking)

    Lecture 25 Sample 03 (Glitchy)

    Section 6: Lettering Animation

    Lecture 26 Methods of Lettering Animation

    Section 7: Logo Animation

    Lecture 27 Tools & Methods of Logo Animation

    Section 8: Loop Animation

    Lecture 28 Intro of Loop Animation

    Lecture 29 Designing the Character

    Lecture 30 Rigging the Character

    Lecture 31 Making the Key poses

    Lecture 32 Adding Details to Animation

    Lecture 33 Animating the Firewoods

    Section 9: Morph Animation

    Lecture 34 Introduction of Morph Animation

    Lecture 35 Morphing Magnifier to Locator

    Lecture 36 Adding Details to Animation

    Section 10: Character Rigging

    Lecture 37 Rigging Intro and Installation Duik Bassel

    Lecture 38 A brief introduction to Duik Bassel Tools

    Lecture 39 Preparing the Character For Rigging

    Lecture 40 Skeletonizing The Character

    Lecture 41 Rigging & Animating The Character

    Section 11: Character Animation

    Lecture 42 How to Create Walk Cycle Animation

    Lecture 43 Creating Walk Cycle Animation Without Reference

    Lecture 44 How to Create Run Cycle Animation

    Lecture 45 Creating Run Cycle Animation Without Reference

    Section 12: Head Rig & Facial Animation

    Lecture 46 Rigging the Head Views

    Lecture 47 Rigging the Eyes

    Lecture 48 Creating Emotions Face

    Lecture 49 Facial Animation

    Basic to Advanced