Tags
Language
Tags
July 2025
Su Mo Tu We Th Fr Sa
29 30 1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31 1 2
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Adventures In C# Programming

    Posted By: ELK1nG
    Adventures In C# Programming

    Adventures In C# Programming
    Last updated 2/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.53 GB | Duration: 2h 28m

    Learn C# by programming a text-adventure game

    What you'll learn
    Program a text adventure game
    Learn Object Oriented programming in C#
    Build a complex project from multiple code files
    Understand classes, objects and serialization
    Requirements
    Visual Studio (either the free Community edition or a commercial edition).
    Some basic programming knowledge
    Description
    Adventures in C# Programming is a programming course like no other! It teaches the features of the C# language by guiding you step-by-step through the development of an exploring-style game.You will learn to…Write a retro-style adventure game like ‘Zork’ or ‘Colossal Cave’Master object orientation by creating hierarchies of treasure objectsCreate rooms and maps using .NET collections, arrays and DictionariesCreate objects with overloaded and overridden methodsSerialize networks of data to save and restore gamesWrite modular code using classes, partial classes and subclassesProgram user interaction with a ‘natural language’ interfacePlus: encapsulation, inheritance, constructors, enums, properties, hidden methods and much more…If you are a beginner programmer and already studying another C# course, this will give you hands-on experience of writing a big and complex project.If you are an experienced programmer, this will give you a quick way into the twisty little corners of the C# language. If you are a retro-games fanatic, learn how to write games just like the Infocom classics of the 1980s!In this course you will learn to write C# your own retro text-adventure game using either the free Visual Studio Community Edition or a commercial edition of Microsoft Visual Studio. All the source code of sample projects is provided ready for you to download, run and modify. The course instructor, Huw Collingbourne, is the author of the cult adventure game, The Golden Wombat Of Destiny. A long-established programming teacher online, he is also a well-known programming columnist in the UK and is the author of The Book Of Ruby.Adventures in C# Programming is the ultimate fun way to learn the C# language. So, come on in and let’s begin the adventure!

    Overview

    Section 1: Starting The Adventure

    Lecture 1 Welcome to the course

    Lecture 2 Read This First

    Lecture 3 Visual Studio 2019

    Lecture 4 Code Archive (to download)

    Lecture 5 Who is this course for?

    Lecture 6 What I assume you know before starting the course

    Lecture 7 How to study the course

    Lecture 8 A short history of adventure games

    Lecture 9 Rooms – the fundamental objects of a game

    Lecture 10 Creating a Room

    Lecture 11 Creating Multiple Rooms

    Lecture 12 Creating a Map

    Lecture 13 Moving around the game

    Lecture 14 Group related classes

    Lecture 15 Add accessor methods

    Lecture 16 Create an Actor class

    Lecture 17 Initializing the Player and Rooms

    Lecture 18 Moving the player

    Lecture 19 A Better Map

    Lecture 20 A Custom RoomList Class

    Lecture 21 Creating Unique Room Identifiers

    Lecture 22 Moving to a Named Room

    Lecture 23 Initializing the adventure

    Lecture 24 Simplifying Map Construction

    Lecture 25 Moving Actor objects

    Section 2: Building the Game World

    Lecture 26 ThingHolder Class

    Lecture 27 ThingList class

    Lecture 28 Multiple constructors

    Lecture 29 Taking and Dropping Objects

    Lecture 30 Describing Objects 1

    Lecture 31 Describing Objects 2

    Lecture 32 Describing Objects 3

    Lecture 33 Describing Objects 4

    Lecture 34 Adding a File menu

    Lecture 35 Look At Object

    Lecture 36 Saving and Loading Games

    Lecture 37 Making objects serializable

    Lecture 38 Subclassing Dictionaries

    Lecture 39 Getting Ready For the Next Step

    Lecture 40 Human Language Commands

    Lecture 41 Building a bigger Game

    Lecture 42 An English Language Parser

    Lecture 43 Categorising commands

    Lecture 44 Putting Objects into other Objects

    Lecture 45 What Next?

    Lecture 46 And Finally

    Beginners who have (or are) already studying an elementary C# course,Intermediate programmers ready to dive in to learn C# in depth,Anyone interested in how to create a classic-style text adventure