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Unity 2021 Shaders and Effects Cookbook: Over 50 recipes to help you transform your game into a visually stunning (repost)

Posted By: hill0
Unity 2021 Shaders and Effects Cookbook: Over 50 recipes to help you transform your game into a visually stunning (repost)

Unity 2021 Shaders and Effects Cookbook:
Over 50 recipes to help you transform your game into a visually stunning masterpiece, 4th Edition

English | 2021 | ISBN: ‎9781839218620 | 620 Pages | PDF EPUB (True) | 54 MB

The Unity 2021 Shaders and Effects Cookbook helps you overcome that with a recipe-based approach to creating shaders using Unity. This fourth edition is updated and enhanced using Unity 2021 features and tools covering Unity's new way of creating particle effects with the VFX Graph. You'll learn how to use VFX Graph for advanced shader development. The book also features updated recipes for using Shader Graph to create 2D and 3D elements. You'll cover everything you need to know about vectors, how they can be used to construct lighting, and how to use textures to create complex effects without the heavy math. You'll also understand how to use the visual-based Shader Graph for creating shaders without any code.

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