Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
by Gabor Szauer
English | 2020 | ISBN: 9781800208087 | 368 Pages | PDF (True) | 3 MB
by Gabor Szauer
English | 2020 | ISBN: 9781800208087 | 368 Pages | PDF (True) | 3 MB
Animation is one of the most important parts of any game. Modern animation systems work directly with track-driven animation and provide support for advanced techniques such as inverse kinematics (IK), blend trees, and dual quaternion skinning.