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    Refactoring to Rust (MEAP V10)

    Posted By: yoyoloit
    Refactoring to Rust (MEAP V10)

    Refactoring to Rust
    by Lily Mara, Joel Holmes

    English | 2025 | ISBN: 9781617299018 | 365 pages | True PDF EPUB | 17.14 MB


    Get the speed and reliability of Rust libraries, functions, and high-performance features through incremental adoption without rewriting your codebase from scratch.

    In Refactoring to Rust you will learn to:

    Create Rust libraries you can call from other programming languages
    Integrate Rust functions with code in other languages
    Use Rust’s ownership and borrowing system to write high performance code
    Handle errors as values using Rust’s enums
    Minimize unnecessary memory usage with Rust’s multiple string types
    Boost performance with Rust concurrency and async event processing
    Create Rust HTTP services


    Refactoring to Rust teaches you how to take advantage of Rust’s easy-to-use interoperating mechanisms. Learn practical code-mixing techniques like embedding Rust libraries into apps written in other languages. This practical guide emphasises techniques for incrementally refactoring performance-critical code to Rust while keeping the rest of your application in its original language.
    about the technology
    Incremental refactoring to Rust lets you upgrade your key functionalities without needing to start from scratch. These small changes are a great way to introduce Rust, and immediately ramp up your program’s speed and stability.
    about the book
    Refactoring to Rust teaches you to combine your favorite programming language with high-performance Rust code. Author Lily Mara introduces Rust in her easy-to-read style, clearly explaining the language's unique syntax and concepts. You’ll augment programs with Rust hands-on with approachable examples like solving FizzBuzz with Rust’s pattern matching and gaining enormous runtime speedups to Python code. When you’re done, you’ll have mastered techniques for building Rust plugins you can apply to all kinds of existing software, from games to data tools.

    For more quality books vist My Blog.


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