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    Game Backend Development: With Microsoft Azure and PlayFab

    Posted By: GFX_MAN
    Game Backend Development: With Microsoft Azure and PlayFab

    Game Backend Development: With Microsoft Azure and PlayFab
    English | 2023 | ISBN: 9781484289105 | 394 pages | True EPUB | 11.8 MB

    Up your game developer skills by learning game backend development with Microsoft Azure and PlayFab.

    Robust backend infrastructure support is essential for all modern games. Implementing game backend features became easier with the emergence of GBaaS (Game Backend-as-a-Service) providers and the advance of the cloud. Multiplayer gaming, leaderboards, game analytics, and virtual economies are all backed by cloud services.

    As a game developer, understanding core game backend features and implementation techniques is an important addition to your game developer skill set. Understanding game backend development will not only give you a competitive advantage, it will also eventually allow you to create better games.
    This book will help you get started. It teaches all the core concepts, using downloadable source code, so that you can experiment right away following a learning-by-doing approach.

    After reading this book, you will have a solid grasp of key game backend services and know how to implement them.

    What You Will Learn
    Understand core concepts around game backend development
    Use the PlayFab API to implement backend features
    Build game backend infrastructure using Microsoft Azure cloud (architecture and implementation)
    Contrast the traditional Azure cloud- and PlayFab (GBaaS)-based implementations of game backend capabilities
    Reuse source code to enable backend capability in your own games
    Discover different ways for authenticating players
    Implement a multiplayer game in Unity with the help of mirror networking
    Create a matchmaker to bring together players for an online game session
    Establish leaderboards to reinforce player competition
    Build a virtual economy and monetize your game
    Set up game analytics and gain insight into players’ behavior
    Let players communicate with each other by taking advantage of cognitive services
    Learn how to implement server-side custom game backend logic

    Who This Book Is For
    Game developers who may be skilled in game development, but who possess little to no skills in GBaaS and cloud computing. This book is also for professionals working in the cloud solutions space who want to learn about the specific challenges of the gaming domain.