Tags
Language
Tags
July 2025
Su Mo Tu We Th Fr Sa
29 30 1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31 1 2
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Design Methods and Applications for Distributed Embedded Systems: IFIP 18th World Computer Congress TC10 Working Conference on

    Posted By: insetes
    Design Methods and Applications for Distributed Embedded Systems: IFIP 18th World Computer Congress TC10 Working Conference on

    Design Methods and Applications for Distributed Embedded Systems: IFIP 18th World Computer Congress TC10 Working Conference on Distributed and Parallel Embedded Systems (DIPES 2004) 22–27 August 2004 Toulouse, France By Chokri Mraidha, Sylvain Robert, Sébastien Gérard, David Servat (auth.), Bernd Kleinjohann, Guang R. Gao, Hermann Kopetz, Lisa Kleinjohann, Achim Rettberg (eds.)
    2004 | 326 Pages | ISBN: 1402081480 | PDF | 17 MB


    The IFIP TC-10 Working Conference on Distributed and Parallel Embedded Systems (DIPES 2004) brings together experts from industry and academia to discuss recent developments in this important and growing field in the splendid city of Toulouse, France. The ever decreasing price/performance ratio of microcontrollers makes it economically attractive to replace more and more conventional mechanical or electronic control systems within many products by embedded real-time computer systems. An embedded real-time computer system is always part of a well-specified larger system, which we call an intelligent product. Although most intelligent products start out as stand-alone units, many of them are required to interact with other systems at a later stage. At present, many industries are in the middle of this transition from stand-alone products to networked embedded systems. This transition requires reflection and architecting: The complexity of the evolving distributed artifact can only be controlled, if careful planning and principled design methods replace the - hoc engineering of the first version of many standalone embedded products.