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    3Dsmax- Beginner To Advanced- Villa And Landscape

    Posted By: ELK1nG
    3Dsmax- Beginner To Advanced- Villa And Landscape

    3Dsmax- Beginner To Advanced- Villa And Landscape
    Last updated 1/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 19.13 GB | Duration: 24h 30m

    Learn and Earn by Best Quality Rendering and Modeling

    What you'll learn

    Introducing the working environment (Interface) of 3DsMax

    Modeling the main walls of the villa

    Modeling the internal walls and openings

    Modeling the walls details

    Furniture Modeling

    Modeling the area and topography around the villa

    Requirements

    Nothing

    Description

    Note: The Best Course for those who are just Starting 3DsMax and want to Become Professional.Villa design is a subset of residential space design. In order to achieve an optimal and ideal design in which the limitations in the project are fully considered, the design principles and techniques must be carried out carefully from the concept design to the final design stage. The landscape design process is considered as an important part in the design process of villa projects, because the spaces are closely related to the natural environment around them. Simulation software, as a key factor in the design process of architectural projects, can easily provide the main concept of the designer and finally the volume of the project to the client. 3D Max as one of the most practical simulation software, having the ability to model different levels with high accuracy and details, has a lot of potential in 3D design of different styles of villa projects. Combining architectural volumes with landscape elements is easily possible through the modeling techniques of this software. Considering that in the construction market, the design and implementation of modern villas is in high demand, in the IMAX course, the focus of the first chapter is on the modeling of modern villas. The topics presented in this course include:- Introduction of the working environment (Interface) of 3Dsmax- How to draw 3D(Geometry) and 2D(Shape)- Several original and practical tools and modifiers- Edit Poly, Editable Spline and Editable Mesh techniques- Retopology- Introduction of Reference Coordinate System- Scene Explorer and Layer ExplorerThe modeling of the project proceeds in several different phases:phase 1 : Modeling the main walls of the villaphase 2: Modeling the internal walls and openingsphase 3: Modeling the walls detailsphase 4: Furniture Modelingphase 5: Modeling the area and topography around the villaTools and techniques are taught in most of the different parts of the project.I hope you enjoy this course and use it very well. In the process of learning, I gave you exercise files to measure your ability and feel free to ask me any questions you have.

    Overview

    Section 1: The history of 3dsMax

    Lecture 1 3dsMax in the CGI industry- The best studios in field of architecture

    Section 2: Course Introduction

    Lecture 2 Session 2

    Section 3: Models, Grids, Unit Setup

    Lecture 3 Session 3

    Section 4: 2D Model, Freehand, Transform

    Lecture 4 Session 4

    Section 5: Snap Toggle , Angle Snap، Percent Snap

    Lecture 5 Session 5

    Section 6: Archdaily Website, Full review of the El Corte House project

    Lecture 6 Session 6

    Section 7: Editpoly, Set reference images, Copy,

    Lecture 7 Session 7

    Section 8: Attach and Detach, Tape, Shell Modifier, Extrude, Slice Plane, Connect

    Lecture 8 Session 8

    Section 9: Extrude, Spacing , Array

    Lecture 9 Session 9

    Section 10: Drawing the plan of the Entrance, Creating Stairs

    Lecture 10 Session 10

    Section 11: Creating Walls, Configure Modifier Set, Weld

    Lecture 11 Session 11

    Section 12: Editable Spline, Vertex, Bevel, UPVC Frame, Selection Filter, Selection Lock

    Lecture 12 Session 12

    Section 13: Desk modeling, Mirror, Symmetry, Inset, Group

    Lecture 13 Session 13

    Section 14: Open، Export، Import، Save، Merge، Rest، New

    Lecture 14 Session 14

    Section 15: Blueprint, Swift Loop, Flow Connect, Set Flow, Insert

    Lecture 15 Session 15

    Section 16: Create Shape from Selection, Normalize Spline

    Lecture 16 Session 16

    Section 17: ELITE GREY, Symmetry, Sub-Object, Grow, Shrink, Polycloth

    Lecture 17 Session 17

    Section 18: Handle modeling, Collapse, By Angle,

    Lecture 18 Session 18

    Section 19: Freeze and Hide, Flooring, Roofing

    Lecture 19 Session 19

    Section 20: Reference Coordinate System, Completion of frames and doors

    Lecture 20 Session 20

    Section 21: Landscaping and topography

    Lecture 21 Session 21

    Section 22: Scene Explorer, Layer Explorer, Field of View

    Lecture 22 Session 22

    Section 23: Modeling of Wooden timbers, Floor Generator, Pool, Polygon Material IDs

    Lecture 23 Session 23

    Architects,3D Modeler,CG Artists,who have no familiarity with 3dsMax,who want to get the best Rendering Quality