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    3Ds Max + Vray: Materials Masterclass

    Posted By: ELK1nG
    3Ds Max + Vray: Materials Masterclass

    3Ds Max + Vray: Materials Masterclass
    Last updated 10/2021
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 529.33 MB | Duration: 2h 52m

    Use 3ds Max to create professional, photoreal materials. Shaders include VRay, Corona, Mental Ray, V-ray for SketchUp

    What you'll learn
    Create photoreal 3d materials using a professional workflow
    Take the principles from this course and begin applying them in 3d to improve texturing skills
    Better understand settings of various different types of materials, in various render engines
    Apply texturing principles in standard 3ds Max materials, mental ray, corona, V-Ray for SketchUp, and V-Ray
    Requirements
    You will need to know your way around in 3ds Max (or similar).
    You will need to have basic Photoshop skills – If not check out my beginner course for Photoshop
    You will need access to 3ds Max and a V-Ray demo in order to follow along directly
    Have a basic knowledge of V-Ray or other render engines will be helpful, but not essential
    If haven't used 3ds Max, or if you need to sharpen your skills before focusing specifically on textures, check out my 3ds Max PRO in 6 hrs course first.
    Description
    **Taught by a practicing professional
    **The teacher is always available to help
    **More real world examples / demonstrations to follow
    **Get early access now before pricing goes up
    **Join this course and get HUGE discounts on other courses from this instructor

    Improve Your 3d Materials Workflow – Achieve Photorealism
    This course will dive into the details of 3d materials, showing you all the important tips and tricks necessary to achieve photorealism. The course will be demonstrated within 3ds Max, and the textures will primarily be created using V-Ray materials. Other types of shaders will also be demonstrated, but the class generally teaches you principles that can be applied across several different platforms. You will learn settings, shader types, map creation, etc., all while seeing real time demonstrations of materials being created and rendered.
    In short, take this course if you want to vastly improve your ability to create photoreal textures, and streamline your workflow.
    Here are some of the benefits of this course:
    You will learn the professional way to do things, making you fast and efficientThe quality of your materials will immediately begin to improve as you apply my professional tips and tricksYour renderings will take on a much more photo-realistic look, as materials are one of the most important elements for realismYou gain a deep knowledge and familiarity with V-Ray (and equivalent render engines) and its settings.After taking this course, you will understand many principles that you can then experiment with to make your images more professionalThe instructor is great at supporting the students by answering all questions and offering valuable feedback

    Join the class TODAY
    and get instant access to the class. You will join a community of over 7,000 total students (across all my courses) who have been satisfied with their 3d learning. And remember, I work hard to support all these students effectively by answering questions and helping them solve their problems. Here is a comment from a satisfied student:
    "I must begin saying that over time Adam has gotten better at creating courses and explaining everything in a simplest manner possible.
    1. Overall video and audio quality was great.
    2. The amount of information was just enough and the quality of it all was amazing. I learned more than i expected to.
    Bought it almost as soon as i could knowing that it will for sure be worth it. I'm already planning on recommending it to some people that would love this course and i already can't wait for a course on lighting.
    Great job on the course!"
    SEE YOU IN CLASS
    -Adam Z

    Overview

    Lecture 1 Promotional Video: In Case You Missed It - Course Overview

    Lecture 2 Stay Connected With Your Instructor

    Section 1: Course Introduction: Advanced 3d Materials (3ds Max, V-Ray, SketchUp, Photoshop)

    Lecture 3 Introduction To The Course, and the Instructor

    Lecture 4 Some Things You Should be Familiar With First

    Lecture 5 What Software Should You Use?

    Section 2: An Overview of 3d Material Principles

    Lecture 6 Maps vs. Materials, and how to use each of them.

    Lecture 7 3ds Max: Standard Material Layout vs. Slate View

    Section 3: Maps: Bitmaps, Procedural, Composite, etc…

    Lecture 8 Essential Procedural Maps

    Lecture 9 Procedural Maps: Noise, Cellular and Smoke

    Lecture 10 Procedural Maps: Gradient Ramp

    Lecture 11 The Most Essential Kind of Map to Master…

    Lecture 12 Bitmaps: Creating Your Maps in Photoshop Part I

    Lecture 13 Applying Our Bitmaps

    Lecture 14 Special Maps: Composite

    Lecture 15 Special Maps: VrayEdgeTex, VrayDirt

    Lecture 16 Recap and Takeaways From This Section

    Lecture 17 Assignment: Use Maps To Make Something Cool

    Section 4: Materials: Blend, 2 sided, SSS, etc…

    Lecture 18 Materials Section Overview

    Lecture 19 Standard V-Ray Materials Explained – Everything You Ever Wanted in a Material

    Lecture 20 Standard V-Ray Materials Part II

    Lecture 21 Common Standard Materials: Blend and MultiSubObject

    Lecture 22 Special Materials: V-Ray 2 Sided and Self-Illumination

    Lecture 23 Special Materials: V-Ray Car Paint

    Lecture 24 Special Materials: V-Ray Fast SSS

    Lecture 25 Materials Section Recap

    Section 5: How To Use These Techniques With Other Software (V-Ray for SketchUp, MR, Corona)

    Lecture 26 Create Similar Materials Using Corona

    Lecture 27 …and V-Ray for SketchUp

    Lecture 28 3ds Max Architectural Materials

    Section 6: Real World 3d Material Example: Advanced Leather Material

    Lecture 29 Photoreal Leather Texture, V-Ray Material, Part I

    Lecture 30 Photoreal Leather Texture, V-Ray Material, Part II

    Lecture 31 Photoreal Leather Texture, V-Ray Material, Part III

    Section 7: Conclusion

    Lecture 32 Where Do I Go From Here?

    Lecture 33 Thank You

    Lecture 34 EXTRA: Coupons To My Other Courses

    You should take this course if you want to make better materials, regardless of the program you use,Do not take this course if you are completely new to 3d, I have another course for that,Take this course if you want to gain a more intimate knowledge of V-Ray shaders and their settings,This class is great if you know the basics of 3d, but you are looking to take your images to the next level with advanced textures