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3Ds Max - Car Modeling For Beginners

Posted By: ELK1nG
3Ds Max - Car Modeling For Beginners

3Ds Max - Car Modeling For Beginners
Last updated 3/2017
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.46 GB | Duration: 5h 6m

Learn Car Modeling in 3DS Max - Course for Car Modeling Beginners

What you'll learn
Model Car Exteriors in 3Ds Max
Requirements
Modeling Basics in 3ds max
Description
In this 3dsMax tutorial we'll use an edge modeling method to begin building our Audi R8 Spyder. Computer generated cars are a staple of film and commercial projects. Whether the parts all fly together before our eyes in a commercial meant to show off superior engineering, or the car is tossed around by gigantic creatures in a feature film, there is a need to create 3D automotive models. The different parts of a car present specific challenges but also provide certain advantages. The workflow for creating a car can vary, from surfaces to box modeling. Once we're happy with the shape, we can cut the panels apart and add thickness. We'll cover methods for maintaining hard edges and smooth contours. We'll cover the common polygon modeling tools as well as some new tools in the Modeling Ribbon that will make certain tasks much easier. It's a big project, but we'll go step by step so that by the end, you'll have created a 3D car from scratch and by the end of this 3ds Max training you'll have the knowledge you need to build your own vehicle.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Modeling Process Overview

Section 2: Setting Up Blueprints

Lecture 3 Matching Blueprints

Lecture 4 Setting Up Blueprints With VRAY

Section 3: Low Polygon Modeling

Lecture 5 First Step in Low Poly Car Modeling

Lecture 6 Connecting Front and Back

Lecture 7 Moving Towards Car Bonnet

Lecture 8 Front Low Poly

Lecture 9 Car Top and Back

Section 4: Detailing The Car

Lecture 10 Starting Part Separation

Lecture 11 Separating More Parts

Lecture 12 Detailing the Bonnet

Lecture 13 Detailing the Bonnet - 02

Lecture 14 Front Sides

Lecture 15 More Smoothing

Lecture 16 Separating Sides

Lecture 17 Fixing the Back Side

Lecture 18 More on Smoothing

Lecture 19 Car door separation

Lecture 20 Working on the Door

Lecture 21 Side Kit

Lecture 22 Start Fixing the Door

Lecture 23 Creating New Car Door

Lecture 24 More on Sides and Back

Lecture 25 Working on the Back Side

Lecture 26 Finishing the Sides

Lecture 27 Timelapse Side Fixes

Lecture 28 Separation Back and Top

Lecture 29 Back Bumper

Section 5: Adding Detailed Objects

Lecture 30 Front Detailing - 01

Lecture 31 Front Detailing - 02

Lecture 32 Car Number Plate Front

Lecture 33 Creating Mesh Technique 01

Lecture 34 Timelapse Back

Section 6: Tire and Rest

Lecture 35 Tire Treads

Lecture 36 Tire Completion

Lecture 37 Headlight Model Start

Lecture 38 Headlight Model Rest - Timelapse

Lecture 39 More on Objects

Lecture 40 Tail Lights

Lecture 41 Car Chamber

Lecture 42 Mesh Creation

Lecture 43 Tire Alloys

Lecture 44 Wireframe Render

who wants to start basics of Car modeling,Model Car Exteriors