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    3Ds Max - Car Modeling For Beginners

    Posted By: ELK1nG
    3Ds Max - Car Modeling For Beginners

    3Ds Max - Car Modeling For Beginners
    Last updated 3/2017
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.46 GB | Duration: 5h 6m

    Learn Car Modeling in 3DS Max - Course for Car Modeling Beginners

    What you'll learn
    Model Car Exteriors in 3Ds Max
    Requirements
    Modeling Basics in 3ds max
    Description
    In this 3dsMax tutorial we'll use an edge modeling method to begin building our Audi R8 Spyder. Computer generated cars are a staple of film and commercial projects. Whether the parts all fly together before our eyes in a commercial meant to show off superior engineering, or the car is tossed around by gigantic creatures in a feature film, there is a need to create 3D automotive models. The different parts of a car present specific challenges but also provide certain advantages. The workflow for creating a car can vary, from surfaces to box modeling. Once we're happy with the shape, we can cut the panels apart and add thickness. We'll cover methods for maintaining hard edges and smooth contours. We'll cover the common polygon modeling tools as well as some new tools in the Modeling Ribbon that will make certain tasks much easier. It's a big project, but we'll go step by step so that by the end, you'll have created a 3D car from scratch and by the end of this 3ds Max training you'll have the knowledge you need to build your own vehicle.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Modeling Process Overview

    Section 2: Setting Up Blueprints

    Lecture 3 Matching Blueprints

    Lecture 4 Setting Up Blueprints With VRAY

    Section 3: Low Polygon Modeling

    Lecture 5 First Step in Low Poly Car Modeling

    Lecture 6 Connecting Front and Back

    Lecture 7 Moving Towards Car Bonnet

    Lecture 8 Front Low Poly

    Lecture 9 Car Top and Back

    Section 4: Detailing The Car

    Lecture 10 Starting Part Separation

    Lecture 11 Separating More Parts

    Lecture 12 Detailing the Bonnet

    Lecture 13 Detailing the Bonnet - 02

    Lecture 14 Front Sides

    Lecture 15 More Smoothing

    Lecture 16 Separating Sides

    Lecture 17 Fixing the Back Side

    Lecture 18 More on Smoothing

    Lecture 19 Car door separation

    Lecture 20 Working on the Door

    Lecture 21 Side Kit

    Lecture 22 Start Fixing the Door

    Lecture 23 Creating New Car Door

    Lecture 24 More on Sides and Back

    Lecture 25 Working on the Back Side

    Lecture 26 Finishing the Sides

    Lecture 27 Timelapse Side Fixes

    Lecture 28 Separation Back and Top

    Lecture 29 Back Bumper

    Section 5: Adding Detailed Objects

    Lecture 30 Front Detailing - 01

    Lecture 31 Front Detailing - 02

    Lecture 32 Car Number Plate Front

    Lecture 33 Creating Mesh Technique 01

    Lecture 34 Timelapse Back

    Section 6: Tire and Rest

    Lecture 35 Tire Treads

    Lecture 36 Tire Completion

    Lecture 37 Headlight Model Start

    Lecture 38 Headlight Model Rest - Timelapse

    Lecture 39 More on Objects

    Lecture 40 Tail Lights

    Lecture 41 Car Chamber

    Lecture 42 Mesh Creation

    Lecture 43 Tire Alloys

    Lecture 44 Wireframe Render

    who wants to start basics of Car modeling,Model Car Exteriors