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    3D Modeling In Blender 2.8 For Unity Video Game Developers

    Posted By: ELK1nG
    3D Modeling In Blender 2.8 For Unity Video Game Developers

    3D Modeling In Blender 2.8 For Unity Video Game Developers
    Last updated 10/2019
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 6.13 GB | Duration: 7h 45m

    Indie Video Game Developers Learn How to Design Low-Poly 3D Props for Prototyping Games with Blender 2.8 & Unity 2018.2

    What you'll learn
    3D modeling in Blender 2.8
    Simple low-poly props
    Tools, Shortcuts, Tips & Tricks
    Requirements
    Students must know their way around the computer
    Students should want to make models for video game design
    3 Button mouse with Scrollwheel highly recommended
    Full computer keyboard with Numeric Keypad highly recommended
    Description
    In this course, students will learn the basic core components of building 3D models using Blender 2.8 and Unity 2018.2. The lessons contained within the course allow the student to gradually learn important tools used for everyday modeling, while providing simple objects to practice on which give the tools more meaning through practical hands on experience.As the course progresses, you'll be introduced to new tools, and then given the task of creating a simple prop that makes use of the new information you have acquired while continuing to reinforce previously learned material all along the journey.By the end of this course, you should be able to construct basic 3D props for your Unity Prototype Games. With enough practice and experience, you'll be well on your way to publishing your first game.

    Overview

    Section 1: Getting Started

    Lecture 1 What You Will Learn

    Lecture 2 Textures Used in This Course

    Lecture 3 Custom Startup File

    Lecture 4 General Navigation

    Lecture 5 A Note About Cheat Sheets

    Section 2: Low-Poly Barrel

    Lecture 6 Select, Delete & Undo

    Lecture 7 Add Mesh

    Lecture 8 Increment Snapping

    Lecture 9 Loop Cut & Slide

    Lecture 10 Scale

    Lecture 11 Inset

    Lecture 12 Extrude

    Lecture 13 Shading Types: Wireframe & Solid

    Lecture 14 Loop Select

    Lecture 15 Duplicate & Separate Selection

    Lecture 16 Convert to Curve (from Mesh)

    Lecture 17 Curve: Bevel

    Lecture 18 Join

    Lecture 19 UV Unwrap: Cube Projection

    Lecture 20 New Material

    Lecture 21 UV Selections: Vertex, Edge, Face & Island

    Lecture 22 UV: Weld Tools

    Lecture 23 Barrel Model: Start to Finish (from Scratch)

    Section 3: Low-Poly Trees

    Lecture 24 Collections: Hide

    Lecture 25 Subdivide & Triangulate

    Lecture 26 Sculpting Workspace

    Lecture 27 Proportional Editing (Tree Trunk)

    Lecture 28 Offset Edge Loop Cut (Tree Branching)

    Lecture 29 Smooth Tool (Branch Segment Smoothing)

    Lecture 30 Organic Adjustments: Tree Bottom

    Lecture 31 Organic Adjustments: Tree Top

    Lecture 32 Rip Region (Rocks)

    Lecture 33 Flat Color Materials (No UVs Required)

    Lecture 34 Palm Tree Trunk

    Lecture 35 Leaf Shape (Plane)

    Lecture 36 Leaf Sag (Bezier Curve)

    Lecture 37 Leaf Solidify

    Lecture 38 Leaf Tears (Rip Region)

    Lecture 39 Leaf Colors (Assign Materials)

    Lecture 40 Duplicating in Object Mode

    Lecture 41 Palm Tree Finishing Touches

    Lecture 42 Pine Tree Top

    Lecture 43 Pine Tree Trunk

    Lecture 44 Pine Tree Materials

    Section 4: Low-Poly Picket Fence

    Lecture 45 Fence Post & Cap

    Lecture 46 Mirror Modifier (Modular Fence Post)

    Lecture 47 Fence Rails

    Lecture 48 Bezier Curve (Fence Path)

    Lecture 49 Array Modifier (Repeating Fence)

    Lecture 50 Curve Modifier (Curved Fence)

    Lecture 51 Fine Tuning & Smoothing (Fence Details)

    Lecture 52 Floating Geometry (Fence Pickets)

    Lecture 53 Multiple Materials (Picket Fence)

    Lecture 54 Fence Gate

    Section 5: Loose Ends

    Lecture 55 Reducing Polys

    Lecture 56 Improved Gate

    Lecture 57 Scaling All Props

    Lecture 58 Export from Blender & Import into Unity

    Lecture 59 Assign Textures to Materials in Unity

    Lecture 60 Seamless Textures

    Lecture 61 3D Text

    Lecture 62 Quick Favorites

    Lecture 63 BONUS LECTURE: More Courses by Billy McDaniel

    New Blender users with no experience in 3D modeling,Experienced Blender users who are new to Blender 2.8,Experienced modelers who are proficient in other software, but curious about the new Blender 2.8.