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    Learning Unity Android Game Development

    Posted By: AlenMiler
    Learning Unity Android Game Development

    Learning Unity Android Game Development by Thomas Finnegan
    English | 30 Apr. 2015 | ISBN: 1784394696 | 338 Pages | EPUB/MOBI/PDF (True) | 20.67 MB

    If you are an Android developer who wants to learn how to build games with Unity for the Android platform, then this book is ideal for you. Some prior knowledge of C# and JavaScript would be helpful.

    Learn to create stunning Android games using Unity

    About This Book

    Leverage the new features of Unity 5 for the Android mobile market with hands-on projects and real-world examples
    Create comprehensive and robust games using various customizations and additions available in Unity such as camera, lighting, and sound effects
    Precise instructions to use Unity to create an Android-based mobile game

    What You Will Learn

    Set up the development environment when working with both Unity and Android
    Import and work with the basic blocks of a game such as meshes, materials, and animations
    Utilize particles and sound effects to provide feedback to the player
    Adjust camera effects and game logic to create 2D games
    Interface with touch and tilt inputs to create custom control systems
    Create custom graphical interfaces and control elements
    Leverage pathfinding to get intelligently moving characters
    Illuminate scenes dynamically using lightmaps

    Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before.

    Packed with a lot of examples, this book starts by helping you to understand all the great features that Unity 5 and Android have to offer. You will then create great games like Tic-Tac-Toe and the Monkey Ball game and also learn to enhance them. You will then expand the game's environment with lights and a skybox and learn to create enemies in a tank battle game. You will then explore the touch and tilt controls with the creation of a Monkey Ball clone.

    With the recreation of a game similar to Angry Birds, you will delve into configuring physics and options for a 2D game experience. Finally, you will get a complete experience by learning the optimization techniques needed to keep your games running smoothly.