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    HTML5 Game Development by Example Beginner's Guide

    Posted By: AlenMiler
    HTML5 Game Development by Example Beginner's Guide

    HTML5 Game Development by Example Beginner's Guide Second Edition by Thomas Mak
    English | 30 Jun. 2015 | ISBN: 178528777X | 354 Pages | EPUB/MOBI/PDF (True) | 36.35 MB

    HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool.

    Make the most of HTML5 techniques to create exciting games from scratch

    About This Book

    Get to grips with the latest HTML5, Canvas, CSS, and JavaScript techniques
    Learn to create exciting puzzle games, action games, multiplayer, and Box2D physics
    A task-based approach to achieve practical skills required for game development

    Who This Book Is For

    This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.

    What You Will Learn

    Build real-time network multiplayer games
    Add physics to your canvas games by using the Box2D physics engine
    Build a CSS3-driven card game with transform and 3D flipping effects
    Learn to add sounds to your games
    Make a drawing tool in Canvas
    Create multiple layers in a canvas game
    Store game data persistently by using local storage
    Use sprite sheets to create frame-based animation

    In Detail

    HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.