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    Programming Arduino Getting Started with Sketches

    Posted By: AlenMiler
    Programming Arduino Getting Started with Sketches

    Programming Arduino Getting Started with Sketches by Simon Monk
    English | 1 Jan. 2012 | ISBN: 0071784225 | 176 Pages | EPUB/MOBI/PDF (conv) | 11.3 MB

    Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes.

    Understand Arduino hardware fundamentals
    Install the software, power it up, and upload your first sketch
    Learn C language basics
    Write functions in Arduino sketches
    Structure data using arrays and strings
    Use Arduino's digital and analog inputs and outputs in your programs
    Work with the Standard Arduino Library
    Write sketches that can store data
    Program LCD displays
    Use an Ethernet shield to enable Arduino to function as a web server
    Write your own Arduino libraries
    In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this:

    Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'.
    Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0
    Make Great Stuff!
    TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.