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    iOS and OS X Network Programming Cookbook by Jon Hoffman

    Posted By: Free butterfly
    iOS and OS X Network Programming Cookbook by Jon Hoffman

    iOS and OS X Network Programming Cookbook by Jon Hoffman
    Packt Publishing | January 22, 2014 | English | ISBN: 1849698082 | 300 pages | PDF, EPUB, MOBI, FB2 | 9 MB

    If you want to develop network applications for iOS and OS X, this is one of the few books written specifically for those systems. With over 50 recipes and in-depth explanations, it's an essential guide.

    Use several Apple and third-party APIs to develop both server and client networked applications
    Shows you how to integrate all of the third-party libraries and APIs with your applications
    Includes sample projects for both iOS and OS X environments

    In Detail

    Darwin, which forms the core set of components for OS X and iOS, is compatible with the Single UNIX Specification Version 3 and POSIX UNIX. Therefore OS X and iOS are UNIX operating systems. While there are numerous books and articles written to teach network development in a UNIX environment there is surprisingly little dedicated to teaching network development specifically in an Apple environment. In this book we will be covering the standard UNIX networking stack with BSD Sockets as well as Apple's frameworks like CFNetworking and Bonjour.

    "iOS and OS X Network Programming Cookbook" is an enthralling code-focused book on developing client and server applications for the iOS and OS X environments. You will learn how to integrate a number of Unix (BSD Sockets), Apple specific (CFNetworking, NSMutableURLRequest, Bonjour) and third party APIs (AFNetworking, MKNetworking) with your own apps.

    "iOS and OS X Network Programming Cookbook" begins by showing you how to build both client and server applications using the BSD Socket Library as well as Apple's CFNetworking library. The sample code includes samples for both iOS and OS X.

    It then covers how to add Bonjour to publish, find, and connect to services. This can be used to create peer-to-peer applications over local networks. Finally it shows how to integrate third-party libraries like Libnet, LibPCAP, AFNetworking, and MKNetworking with the reader's apps.

    A lot of developers do not realize that iOS is a full UNIX-based operating system that contains a full set of networking APIs. These APIs can be used to create both client- and server-based applications in the iOS environment as well as OS X. Using the Apple's Bonjour library you will learn how to publish, find, and connect the services together without hardcoding the connection information. There are also a number of third-party APIs that can be used to easily connect iOS and OS X applications to web-based services. Finally this book will cover several low level libraries like LibNET and LibPCAP on the OS X environment.