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    2D Game Artist: Learn Gimp For Game Art

    Posted By: ELK1nG
    2D Game Artist: Learn Gimp For Game Art

    2D Game Artist: Learn Gimp For Game Art
    Last updated 5/2021
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.38 GB | Duration: 18h 25m

    Make 2D Art for Video Games Using GIMP. Master GIMP's interface & Create Greate 2D Art From Scratch

    What you'll learn
    Master GIMP's powerful interface
    Convey meaning through shape and colour
    Use GIMPs fundamental drawing tools
    Work with layers for complex images
    Create gradients, drop shadows and reflections
    Organise and professionally export your work.
    Work to a specification like a pro
    Create pixel art assets for your games
    Create your own character
    Becoming a digital artist
    Requirements
    You need a Mac or PC capable of running GIMP (most are!)
    You only need a mouse or trackpad to get started!
    Optional: Wacom stylus or similar for later sections
    You can organise, move and rename files
    Description
    GIMP is a super powerful, free, 2D art package. It's also 'open source' which means it's owned by the community, and constantly updated. Most of the features of the much more expensive Photoshop are available, giving you the power to create industry strength 2D art.The challenge with this package is it can be intimidating for beginners, especially those who don't have much confidence in art or drawing. We make learning from scratch easy with our simple step-by-step process.Even if you have no prior experience in drawing, or computer art, we'll take you from the very basics. By investing in a structured course like this you'll learn faster and more effectively than on your own, just check-out our latest reviews.We provide challenges in every video to cement your knowledge, an active community of students and instructors to help you if you get stuck, and continuous updates to the course to improve the learning journey.How is the course structured?We start by helping you master GIMP's interfaceThen we constrain you to just 8x8 pixels, to get you startedMoving on we add colour, contrast and more to bring your images aliveIn section 2 we increase our canvas to 32x2 and beyondBy the end of the course you'll be able to create great looking 2D icons.Looking for 3D art, Blender, Unity or more? Check out our other courses, let the green leaf logo be your guide :-)Also included with the course…Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).Use of our custom built texture sharing serviceDaily responses to your Q&A.2D artwork is in demand, and now's a great time to get into GIMP.

    Overview

    Section 1: Emotion Icons - Get Creative At 8x8 Pixels

    Lecture 1 Introduction To Section 1

    Lecture 2 Getting GIMP Installed

    Lecture 3 Getting Comfortable In GIMP

    Lecture 4 Black And White Outlines

    Lecture 5 An Outline Story

    Lecture 6 Exporting Your Work

    Lecture 7 Introduction To Value

    Lecture 8 A Splash Of Colour

    Lecture 9 How To Share & Ask Questions

    Lecture 10 Using GIMP At High Resolutions

    Lecture 11 Section 1 Wrap Up - Congratulations!

    Section 2: Game Icons - Creating 32x32 Pixel Art

    Lecture 12 Section 2 Introduction

    Lecture 13 Working To A Specification

    Lecture 14 Drawing Straight Lines

    Lecture 15 Introduction To Layers And Alpha

    Lecture 16 Using The Eraser

    Lecture 17 Using Pallets For Consistency

    Lecture 18 Using The Paintbrush And Airbrush

    Lecture 19 Quickly Selecting An Existing Colour

    Lecture 20 Filling An Area With One Colour

    Lecture 21 Using The Selection Tools

    Lecture 22 Shading With Gradients

    Lecture 23 Moving Images And Layers

    Lecture 24 Rearranging an Image

    Lecture 25 Modifying Your Selections

    Lecture 26 Using Selection Modifiers

    Lecture 27 Combining Multiple Images

    Lecture 28 Making A Composite Image

    Lecture 29 Moving Selections

    Lecture 30 Drop Shadows and Reflections

    Lecture 31 Floating Selections

    Lecture 32 Keeping Yourself Organised

    Lecture 33 Creating A Game HUD

    Lecture 34 Section 2 Wrap Up

    Section 3: Animated Sprites

    Lecture 35 - Section 3 Introduction

    Lecture 36 What is Animation

    Lecture 37 Setting Up Gimp For Animation

    Lecture 38 Deciding On Frame Rate

    Lecture 39 Layer Animation Parameters

    Lecture 40 Layer Boundaries

    Lecture 41 Squash And Stretch

    Lecture 42 Making a Bouncing Ball

    Lecture 43 Multi Layer Images And Animation

    Lecture 44 Straight Ahead And Pose To Pose

    Lecture 45 GIFs And Layer Groups

    Lecture 46 Slow In And Out

    Lecture 47 Two Different Feeling Animations

    Lecture 48 Colour Change Over Time

    Lecture 49 Making An Animated Sunset

    Lecture 50 What Is A Sprite Sheet

    Lecture 51 Creating A Basic Sprite Sheet

    Lecture 52 Too Many File Types

    Lecture 53 Checking Your Sprite Sheet Works

    Lecture 54 Manually Installing GIMP Add ons

    Lecture 55 Add On Fuse Layers

    Lecture 56 Add On Sprite Sheet

    Lecture 57 Easy Repeating Elements

    Lecture 58 Building a Modular Wall

    Lecture 59 Mocking Up A Scene

    Lecture 60 Nested Layer Groups

    Lecture 61 Blending Animation

    Lecture 62 Section 3 Final Challenge

    Lecture 63 Section 3 Wrap Up

    Section 4: Character Sketch

    Lecture 64 Section 4 Introduction

    Lecture 65 Section 4 Specification

    Lecture 66 Drawing Options

    Lecture 67 Basic Shapes

    Lecture 68 The Paths Tool

    Lecture 69 First Principle References

    Lecture 70 Using Building Blocks

    Lecture 71 Toolbox Transforms

    Lecture 72 Bone Structure

    Lecture 73 Proportions

    Lecture 74 Basic 3D Shapes

    Lecture 75 Importing Line Work

    Lecture 76 Pacing Yourself And Staying Motivated

    Lecture 77 Presence Through Use Of Value

    Lecture 78 The Free Select Tool

    Lecture 79 Surfaces and Overlap

    Lecture 80 Caging

    Lecture 81 Presence Through Use Of Perspective

    Lecture 82 Lighting Basics

    Lecture 83 Avoiding Tangents

    Lecture 84 Exploration Through Studies

    Lecture 85 Understanding Anatomy

    Lecture 86 Study Of The Head

    Lecture 87 Study Of The Eyes

    Lecture 88 Study Of The Eyes Challenge

    Lecture 89 Study Of The Nose

    Lecture 90 Study Of The Mouth

    Lecture 91 Study Of The Hands

    Lecture 92 End Of Section 4 Challenge

    Lecture 93 Section 4 Wrap Up

    Section 5: Bonus: Tiling Textures

    Lecture 94 Bonus Section Introduction

    Lecture 95 What Is A Digital Image

    Lecture 96 Colour Channels

    Lecture 97 Layer Math Modes

    Lecture 98 Tiling Textures Introduction

    Lecture 99 Quick Win Tiling Textures

    Lecture 100 Tiling Textures Wrap Up

    Section 6: Continuing Your GameDev Journey

    Lecture 101 End Of course

    Lecture 102 Good GIMP Resources

    Lecture 103 BONUS LECTURE

    You want to learn GIMP specifically,You want to create 2D art from scratch,You have little or no experience with GIMP or Photoshop,You want to make 2D assets for computer games