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    Digital-Tutors - Ray-tracing with Typography in After Effects

    Posted By: Alexpal
    Digital-Tutors - Ray-tracing with Typography in After Effects

    Digital-Tutors - Ray-tracing with Typography in After Effects
    Duration: 3h 45m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo | 1.3 Gb
    Genre: eLearning | Level: Beginner | Language: English | Software used: After Effects CS6

    In this series of After Effects tutorials, we will learn how to use the new Ray-tracing feature in CS6 to create 3D animated typography and shapes.
    We begin this tutorial in Illustrator, where we lay the ground work for our image. This creation step contains vital information for how the Illustrator file must be set up for it to work once it has been imported to After Effects. We use a few scripts that speed up our process tremendously for some of the more repetitive and tedious parts of the project.
    Once we bring our illustrator project into After Effects, this is where the magic starts to happen. We learn some valuable time saving tips when working with Ray-tracing as well as lighting and rendering workflows to get the best possible render in the end.

    This training offers a really unique approach to creating a beautiful typography animation as well as tricks that will stick with the rest of your workflow when you work on your own projects that deal with the same issues and goals.

    By the end of the tutorial, you will have firsthand knowledge on interfacing between Illustrator and After Effects as well as some Ray-tracing workflows that will make your other projects way less time consuming. Best of all, if you work along side the step-by-step approach, you'll have your very own animated typography project complete with 3D depth, shadows, and some compositing tricks that really add polish to your final piece.


    25 Lessons

    1. Introduction and Project Overview
    01:28
    2. Choosing your text
    07:59
    3. Using the Spiral tool
    07:04
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    4. Joining paths to make the swirls longer
    09:17
    5. Adding smaller secondary spirals
    05:22
    6. Adding color with Graphic Styles
    11:40
    7. Using the Blend tool
    11:44
    8. Positioning the dots
    05:17
    9. Moving each path to a top-layer
    07:28
    10. Importing as a composition
    07:02
    11. Turning the Illustrator layers to shape layers
    10:26
    12. Using trim paths
    15:22
    13. Adding trim paths keyframes for the remaining layers
    12:33
    14. Adjusting the timing
    12:56
    15. Animating the dots
    10:55
    16. Adding the lights
    07:13
    17. Adding the Cameras with Null Controls
    16:13
    18. Switching from Classic 3D to Ray-traced 3D
    06:55
    19. Extruding the shapes and text
    07:43
    20. Preventing z-fighting
    09:20
    21. Fine-tuning the shadows
    04:20
    22. Rendering as a .png sequence
    06:29
    23. Adding motion blur to your render
    11:09
    24. Additional Compositing Polish
    15:17
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    25. Rendering as an H.264
    04:26
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