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    Beginning iOS 18 Programming with Swift and UIKit: Learn UIKit and Swift by Building a Real World iOS App.

    Posted By: Free butterfly
    Beginning iOS 18 Programming with Swift and UIKit: Learn UIKit and Swift by Building a Real World iOS App.

    Beginning iOS 18 Programming with Swift and UIKit: Learn UIKit and Swift by Building a Real World iOS App. Fully supports Xcode 16, Swift 6, and iOS 18. by Simon Ng
    English | January 22, 2024 | ISBN: N/A | ASIN: B0CT464JFJ | 1129 pages | PDF | 119 Mb

    Are you aspiring to become an iOS app developer? If so, we have just the book for you. Designed with beginners in mind, this book is your comprehensive guide to learning UIKit, the essential framework for iOS app development. Whether you're starting from scratch or looking to enhance your skills, this book covers the entire process of iOS app development using the Swift programming language and the UIKit framework.

    The book is fully updated for Xcode 16, Swift 6.0, and iOS 18.

    What you will learn
    This comprehensive book takes you through the entire process of Swift programming, guiding you in building a real-world app from scratch. Starting with the fundamentals of Swift, each chapter focuses on prototyping an app and gradually introducing new features. By the end of the book, you will have developed a fully functional app.
    Throughout the journey, you will learn valuable skills such as displaying data in table views, customizing the appearance of cells, designing user interfaces using Stack Views, creating engaging animations, working with maps, building adaptive user interfaces, saving data in a local database, uploading data to iCloud, and utilizing TestFlight for beta testing arrangements.
    This new book features a lot of hands-on exercises and projects. You will get the opportunities to write code, fix bugs and test your app. Most importantly, you will be able to develop an app and release it on App Store.
    Who is this book for

    This book is written for beginners without any prior programming experience and those who want to learn Swift programming. Whether you are a programmer who wants to learn a new programming language or a designer who wants to turn your design into an iOS app or an entrepreneur who wants to learn to code, this book is written for you.

    Table of Content

    Chapter 1 - The Development Tools, the Learning Approach, and the App Idea
    Chapter 2 - Your First Taste of Swift with Playgrounds
    Chapter 3 - Hello World! Build Your First App in Swift
    Chapter 4 - Hello World App Explained
    Chapter 5 - Introduction to Auto Layout
    Chapter 6 - Designing UI Using Stack Views
    Chapter 7 - Introduction to Prototyping
    Chapter 8 - Creating a Simple Table-based App
    Chapter 9 - Customize Table Views Using Prototype Cell
    Chapter 10 - Interacting with Table View and Using UIAlertController
    Chapter 11 - Table Row Deletion, Custom Action Button and MVC
    Chapter 12 - Introduction to Navigation Controller and Segue
    Chapter 13 - Introduction to Object-Oriented Programming
    Chapter 14 - Detail View Enhancement and Navigation Bar Customization
    Chapter 15 - Navigation Bar Customization, Extensions and Dynamic Type
    Chapter 16 - Working with Maps
    Chapter 17 - Basic Animations, Visual Effects and Unwind Segues
    Chapter 18 - Working with Static Table Views, Camera and NSLayoutConstraint
    Chapter 19 - Working with SwiftData and Managing Databases
    Chapter 20 - Search Bar and UISearchController
    Chapter 21 - Building Walkthrough Screens with UIPageViewController and Container Views
    Chapter 22 - Exploring Tab Bar Controller and Storyboard References
    Chapter 23 - Getting Started with WKWebView and SFSafariViewController
    Chapter 24 - Exploring CloudKit
    Chapter 25 - Localizing Your App to Reach More Users
    Chapter 26 - Deploying and Testing Your App on a Real iOS Device
    Chapter 27 - Beta Testing with TestFlight and CloudKit Production Deployment
    Chapter 28 - Submit Your App to App Store
    Chapter 29 - Adopting 3D Touch, Haptic Touch and Context Menus
    Chapter 30 - Developing User Notifications in iOS
    Appendix - Swift Basics

    What's included

    On top of the ebook, all the source code are available for download. You are free to use the code for your personal/commercial projects.

    Feel Free to contact me for book requests, informations or feedbacks.
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