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    Unity Cookbook: Over 160 recipes to craft your own masterpiece in Unity 2023, 5th Edition

    Posted By: yoyoloit
    Unity Cookbook: Over 160 recipes to craft your own masterpiece in Unity 2023, 5th Edition

    Unity Cookbook, Fifth Edition
    by Matt Smith, Shaun Ferns, Sinéad Murphy

    English | 2023 | ISBN: 1805123025 | 781 pages | True PDF EPUB | 139.25 MB




    Are you ready to take your Unity game development skills to the next level? Look no further! The "Unity Cookbook 2023, 5th Edition" is your essential guide to mastering the latest features of Unity 2023, packed with over 140 recipes to empower your game development journey.

    Purchase of the print or Kindle book includes a free eBook in the PDF format.
    Key Features

    Explore VR and AR development to create immersive experiences that redefine gaming
    Craft captivating mobile games with optimized performance and user-friendly controls
    Elevate gameplay with expertly composed music, dynamic sound effects, and seamless audio integration

    Book Description

    Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques.

    In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development.

    From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer.

    So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.
    What you will learn

    Craft stylish user interfaces, from power bars to radars, and implement button-driven scene changes effortlessly
    Enhance your games with AI controlled characters, harnessing Unity's navigation meshes, surfaces, and agents
    Discover the power of Cinemachine in Unity for intelligent camera movements
    Elevate games with immersive audio, including background music and dynamic sound effects
    Bring your games to life with captivating visual effects, from smoke and explosions to customizable particle systems
    Build your own shaders using Unity's Shader Graph tool

    Who this book is for

    If you’re a Unity developer looking for better ways to resolve common recurring problems, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.
    Table of Contents

    Displaying Data with Core UI Elements
    Responding to User Events for Interactive UIs
    Inventory and Advanced UIs
    Playing and Manipulating Sounds
    Textures, Materials and 3D objects
    Creating 3D environments with Terrains
    Creating 3D geometry with ProBuilder
    2D Animation and Physics
    Animated Characters
    Saving and Loading Data
    Controlling and Choosing Positions
    Navigation Meshes and Agents
    Cameras, Lighting, and Visual Effects
    Shader Graphs and Video Players
    Particle Systems and Other Visual Effects
    Mobile Games and Applications
    Augmented Reality (AR)

    (N.B. Please use the Look Inside option to see further chapters)


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