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    Procedural 3D Modeling Using Geometry Nodes in Blender: Discover the professional usage of geometry nodes

    Posted By: yoyoloit
    Procedural 3D Modeling Using Geometry Nodes in Blender: Discover the professional usage of geometry nodes

    Procedural 3D Modeling Using Geometry Nodes in Blender
    by Siemen Lens

    English | 2023 | ISBN: 1804612553 | 283 pages | True/Retail PDF EPUB | 54.73 MB




    An easy-to-follow, illustrated guide to learning the geometry nodes editor and various other facets of geometry nodes through simple exercises that progress to more challenging projects

    Purchase of the print or Kindle book includes a free PDF eBook
    Key Features

    Develop a creative mathematical thinking of the modeling workflow
    Understand how Blender and geometry nodes store and manage the data that you are handling
    Learn different scatter methods and how to use them

    Book Description

    For anyone working in the computer graphics industry, understanding how to use Blender's new geometry nodes tools to manipulate and generate 3D geometry in a node-based workflow is an essential skill. In this book, you'll learn how to use the basic and intermediate features of geometry nodes that are a crucial part of your Blender roadmap.

    You'll start by understanding the different node inputs and outputs followed by the basic nodes you'll need throughout your geometry nodes projects. The book will show you how the node system works and enable you to put your newfound knowledge to use through exercises that involve modifying curves, meshes, and more. You'll work on a range of interesting projects such as creating a procedural plant, where you'll use nodes to generate the intricate details and variations of a plant in a procedural manner, and a spiderweb generator to refine your skills of cleaning up a node tree. Finally, you'll build a procedural LED panel using geometry nodes to generate the look of an LED panel.

    By the end of this book, you'll be able to overcome any geometry node issue confidently and make complicated geometry node trees exactly how you need them.
    What you will learn

    Discover the different node inputs and outputs that geometry nodes have to offer
    Get the hang of the flow of the geometry node system
    Understand the common nodes you'll be using along with their functions in the geometry node editor
    Modify basic mesh primitives using the node system inside Blender
    Scatter and modify objects aligned onto a curve
    Become familiar with the more advanced nodes in the geometry nodes system
    Link geometry and material nodes editors using named attributes
    Implement your new-found knowledge of nodes in real-world projects

    Who this book is for

    If you are a CG Artist or follow modeling careers like that of an environment artist or even a CG generalist in the cinematography industry and you are looking to get into learning a node-based modeling workflow using Geometry Nodes in Blender, this is the perfect book for you. You will need a basic knowledge of the fundamentals of Blender, for example, knowing the specific workflow of material nodes and being able to apply this knowledge to your projects. To get the most out of this book, you should have a basic understanding of Blender's shortcut system and some modeling experience.
    Table of Contents

    An Introduction to Geometry Nodes
    Understanding the Functionalities of Basic Nodes
    Must-Have Add-Ons for Building Node Trees
    Making Use of Node Primitives
    Distributing Instances onto a Mesh
    Working with the Spreadsheet in Blender
    Creating and Modifying Text in the Geometry Node Editor
    Editing Curves with Nodes
    Manipulating a Mesh Using Geometry Nodes
    Creating a Procedural Plant Generator
    Creating a Procedural Spiderweb Generator
    Constructing a Procedural LED Panel
    Tips and Tricks for the Geometry Node Editor
    Troubleshooting the Most Common Problems in Geometry Nodes