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    Practical Game Design: A modern and comprehensive guide to video game design

    Posted By: yoyoloit
    Practical Game Design: A modern and comprehensive guide to video game design

    Practical Game Design - Second Edition
    by Adam Kramarzewski | Ennio De Nucci

    English | 2023 | ISBN: 1803245158 | 446 pages | True PDF EPUB | 34.15 MB




    Arm yourself with the practical skills and cutting-edge insights necessary to successfully design captivating games across a variety of genres and platforms

    Purchase of the print or Kindle book includes a free PDF eBook
    Key Features

    Master the skills, processes, and techniques essential for working in a professional setting
    Grasp the core principles and processes of level design, world building, and storytelling
    Design, implement, and refine high-quality features and mechanics for contemporary video games

    Book Description

    If you’re in search of a cutting-edge actionable guide to game design, your quest ends here! Immerse yourself in the fundamentals of game design with expert guidance from veterans with decades of game design experience across a variety of genres and platforms.

    The second edition of this book remains dedicated to its original goal of helping you master the fundamentals of game design in a practical manner with the addition of some of the latest trends in game design and a whole lot of fresh, real-world examples from games of the current generation. This update brings a new chapter on games as a service, explaining the evolving role of the game designer and diving deeper into the design of games that are meant to be played forever. From conceptualizing a game idea, you’ll gradually move on to devising a design plan and adapting solutions from existing games, exploring the craft of producing original game mechanics, and eliminating anticipated design risks through testing. You’ll then be introduced to level design, interactive storytelling, user experience and accessibility.

    By the end of this game design book, you’ll have learned how to wrap up a game ahead of its release date, work through the challenges of designing free-to-play games and games as a service, and significantly improve their quality through iteration, playtesting, and polishing.
    What you will learn

    Define the scope and structure of a game project
    Conceptualize a game idea and present it to others
    Design gameplay systems and communicate them clearly and thoroughly
    Build and validate engaging game mechanics
    Design successful games as a service and prepare them for live operations
    Improve the quality of a game through playtesting and meticulous polishing

    Who this book is for

    Whether you are a student eager to design your very first game or a game designer looking to expand your skill set, this book will help you master the fundamentals of game design across all stages of game development. With a focus on best practices and a pragmatic approach, Practical Game Design offers insights into the art and craft of game design from two senior game designers, with insider knowledge that even veterans will find valuable. While prior experience with game development is not absolutely necessary, having basic knowledge of popular video games will prove helpful.
    Table of Contents

    Introducing the Game Production Process
    Preparing a Game Concept
    Scoping a Game Project
    Creating Design Documentation
    Understanding Game Mechanics
    Designing Systems and Features
    Making Prototypes
    Designing Compelling Stories for Games
    The Fundamentals of Level Design
    Creating Characters
    Balancing Your Content and Systems
    Building a Great User Interface and User Experience
    Making Your Games Accessible
    Mastering Games as a Service
    Understanding Monetization Techniques
    The Final 10%



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