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    Modern Game Testing: Learn how to test games like a pro, optimize testing effort, and skyrocket your QA career

    Posted By: yoyoloit
    Modern Game Testing: Learn how to test games like a pro, optimize testing effort, and skyrocket your QA career

    Modern Game Testing
    by Nikolina Finska

    English | 2023 | ISBN: 1803244402 | 232 pages | True PDF EPUB | 13.86 MB




    Implement modern and agile QA practices to ensure your games are high quality, on budget, and released on time

    Purchase of the print or Kindle book includes a free PDF eBook
    Key Features

    Set up a test environment, create test plans, and learn to communicate with developers
    Discover how to build efficient QA teams either in-house or remotely
    Increase your chances of career advancement and your employability in the gaming industry

    Book Description

    Few things are more annoying for gamers than encountering a buggy new game. This often leads to negative reviews, and in turn, you'll find that demand for your games declines. The solution lies in better quality assurance (QA) – and Modern Game Testing will show you how to achieve just that. Whether you're a new tester, developer or producer, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, most importantly, on budget.

    The book begins by introducing you to QA and the various types of tests that are performed on games. You'll then explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and LiveOps and test management. As you advance, you'll build a QA team from scratch and work with remote QA testers. The chapters help you take a more traditional approach to learning lessons, enabling you to examine the modern agile approach and various testing strategies that you can then adopt. All angles are covered with oodles of examples, so you'll have everything you need to implement QA strategies in your organization.

    By the end of this book, you'll have a clear understanding of the modern methodologies of QA testing for games, and be able to build efficient, reliable, and long-lasting QA teams.
    What you will learn

    Conduct compliance, regression, and localization tests, among others
    Build and optimize test sets for testing mobile games
    Find out how to set up an efficient bug flow
    Write optimal bug reports that differentiate between priority and severity
    Pick the optimal testing approach for each phase of game development
    Discover how to use equivalence partitioning, boundary analysis, and decision tables
    Master live ops QA and handle live bugs

    Who this book is for

    This book is for game testers, game producers, game developers, testing managers, and other QA professionals who want to learn more about modern approaches to QA and utilizing them to build more efficient and cost-effective QA teams and products. Prior professional testing experience is desirable, either in software or games testing and/or experience working in the gaming industry. Basic familiarity with agile working practices such as scrum is needed to fully understand all the concepts explained in this book.
    Table of Contents

    Setting the Stage – Introduction to QA for Modern Games
    All Engines Go – The Basics of Game QA
    A Deeper Look – Types of Testing in Games
    Deeper Look – Testing on Various Gaming Platforms – Mobile, PC, and Console
    It Must Be Hardware: Testing Hardware in Modern Game QA
    Friend or Foe – Test Cases
    It Works on My Machine: Bug Flow
    I Thought I Fixed That: How to Write Efficient Bug Reports
    It Works, but It Hasn't Been Tested: Testing Approach
    Eat, Sleep, Test, Repeat: Test Methodology
    Are You on the Right Version? Live Ops and QA
    Beyond Testing – Introduction to Test Management
    There Are No BUGS Without U – QA and the Game Team



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