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    OpenGL 4 Shading Language Cookbook, 3rd Edition

    Posted By: hill0
    OpenGL 4 Shading Language Cookbook, 3rd Edition

    OpenGL 4 Shading Language Cookbook:
    Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
    by David Wolff

    English | 2018 | ISBN: 1789342252 | 472 Pages | PDF EPUB MOBI (True) | 68.5 MB

    OpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them.

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