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    Blender 3D Printing by Example

    Posted By: AlenMiler
    Blender 3D Printing by Example

    Blender 3D Printing by Example: Learn to use Blender's modeling tools for 3D printing by creating 4 projects by Vicky Somma
    English | 22 Dec. 2017 | ISBN: 1788390547 | 430 Pages | EPUB | 24.44 MB

    Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects.

    Key Features
    A project based guide that helps you design beautiful 3D printing objects in Blender
    Use mesh modeling and intersections to make a custom architectural model of a house
    Create a real world 3D printed prosthetic hand with organic modeling and texturing painting

    Book Description
    Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality.

    This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects.

    The book starts with two jewelry projects– a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design.

    You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you'll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you'll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you'll be ready for organic modeling and learning how to add colors. In the final section, you'll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!

    What you will learn
    Using standard shapes and making custom shapes with Bezier Curves
    Working with the Boolean, Mirror, and Array Modifiers
    Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude
    Streamlining work with Proportional Editing and Snap During Transform
    Creating Organic Shapes with the Subdivision Surface Modifier
    Adding Color with Materials and UV Maps
    Troubleshooting and Repairing 3D Models
    Checking your finished model for 3D printability

    Who This Book Is For
    If you're a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential.

    Table of Contents
    Thinking About Design Requirements
    Using a Background Image and Bezier Curves
    Converting a Bezier Curve to a Properly Sized 3D Mesh
    Flattening a Torus and Boolean Union
    Building a Base with Standard Meshes and a Mirror
    Cutting Half Circle Holes and Modifier Management
    Fun with Fonts
    Using Empties to Model the Base of the House
    Mesh Modeling and Positioning the Details
    Making Textures with the Array Modifier and Scalable Vector Graphics
    Applying Textures with Boolean Intersection
    The Subdivision Surface Modifier and Organic Shapes
    Trial and Error – Topography Edits
    Coloring Models with Materials and UV Maps
    Troubleshooting and Repairing Models