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    Beginning C++ Game Programming

    Posted By: Grev27
    Beginning C++ Game Programming

    John Horton, "Beginning C++ Game Programming"
    English | ISBN: 1786466198 | 2016 | PDF/EPUB/MOBI | 467 pages | 29 MB/34 MB/41 MB

    Key Features
    This book offers a fun way to learn modern C++ programming while building exciting 2D games
    This beginner-friendly guide offers a fast-paced but engaging approach to game development
    Dive headfirst into building a wide variety of desktop games that gradually increase in complexity
    It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively
    Book Description
    This book is all about offering you a fun introduction to the world of game programming and C++. It will begin by teaching you the programming basics such as variables, loops, and conditions using game-like mini apps.

    We then move on to build actual working games. Throughout the course of the book, you will learn to build three different styles of games comprising a frantic two-button-tapper, a zombie survival/shooter, and a multiplayer platformer. While building these games, you will learn some more C++ programming concepts such as OOP and data storage/complexity. We'll end by creating a multiplayer shooter game and will also introduce you to some of the advanced capabilities of C++ such as networking and advanced OOP.

    As the games gradually increase in complexity, you will explore some of the advanced capabilities of C++ as well as some exciting new game programming techniques.

    What you will learn
    Get to know C++ from scratch while simultaneously learning about building games
    Make C++ game coding appear like it is something that any determined person can do
    Get a competent level knowledge of C++ programming.
    Build exciting games with a wide range of features
    Get ready to go and build your own unique games