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    Xcode 6 Essentials

    Posted By: step778
    Xcode 6 Essentials

    Jayant Varma, "Xcode 6 Essentials"
    English | 2015 | pages: 160 | ISBN: 1784394432 | PDF | 3,2 mb

    Create exciting native apps for your Apple devices with Xcode

    About This Book
    - Explore the world of Xcode's enhancements along with Apple's brand new language Swift
    - Create a mobile app visually with very little coding
    - A practical guide to start coding in Swift without any prior experience in Apple software developing
    Who This Book Is For
    This book is aimed at developers who want to make applications for Apple devices with Xcode. iOS developers who have experience using other frameworks and languages can now migrate to Xcode and build creative, native apps.
    What You Will Learn

    - Create a complete project using Xcode and build native apps for Apple devices

    - Learn the basics of Swift, get started with coding, and program your own app quickly

    - Learn to design your UI in the storyboard rather than recreating it in a mockup tool and importing it to Xcode

    - Discover the basics of creating a custom control with live previews in Interface Builder

    - Migrate your custom code into frameworks

    - Get familiar with debugging and troubleshooting your code

    - Package your code and build for the App Store

    In Detail
    Apple made their iOS devices easy to use and now they have extended that to their development tools such as Xcode. In Xcode, you can create native applications in the easiest way. Apple's new Xcode technology is making the development curve smoother with its easy-to-develop features and enhancements.
    Xcode can now write code with the performance-upgraded, brand new, innovative language called Swift, so you no longer need to rely on third-party frameworks to create applications.
    The book gives you a tour of the new features of Xcode 6. It introduces some important aspects such as the Swift language and its Playgrounds with visual live coding, creating interfaces, storyboards, controllers, frameworks, and live previews. Diving more into the subject, this books shows you how to debug your code, and how to build and test the application on a device or the simulator.

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