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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Make Amazing Games: Using Fusion 2.5

    Posted By: yoyoloit
    Make Amazing Games: Using Fusion 2.5

    Make Amazing Games: Using Fusion 2.5
    by Darby, Jason;

    English | 2021 | ISBN: 1683927001 | 418 pages | PDF | 16.95 MB

    Many people aspire to create their own games but don't know where to start. Make Amazing Games 3rd Edition introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular "drag and drop" game creation software (a free feature limited version which is available from Steam), readers can build their very own games. Using the tutorials, the reader will complete four fully playable games including platform, bat & ball, mouse-clicker, and side-scrolling shoot-’em up, games. Other chapters cover more complex game features such as porting the game onto the Web, distribution, and publishing. This must-have book is the essential resource for anyone interested in learning game creation from beginning to end. Includes companion files with 4-color figures, game demos, graphic libraries, and source code (Files available for downloading with Amazon proof of purchase by writing to info@merclearning.com).

    Features
    +Includes a discussion of the different types of games, necessary game resources, importing graphics, and some basic programming concepts
    +Features detailed information on downloading, installing, and using the free Fusion software
    +Create four games from scratch with Fusion: a platform game, side-scroller shooter, a bat-and-ball game, and a mouse-clicker game
    +Covers backing up your game, debugging, marketing, distribution, and more
    +Includes companion files with 4-color figures, game demos, graphic libraries, and source code (Files available for downloading with Amazon proof of purchase by writing to info@merclearning.com).

    Brief Table of Contents
    1: Video Games. 2: Basic Game Design Concepts. 3: Basic Programming Concepts. 4: Fusion Basics. 5: Finding Your Way Around. 6: Working with Objects.7: Configuring Properties. 8: Fusion Coding Basics. 9: Backing Up Your Games.
    10: Movement. 11: Graphics and Animation. 12: Creating A Bat-And-Ball Game. 13: Scrolling Game Concepts.
    14: Creating A Side-Scrolling Shoot-'Em-Up Game. 15: Creating A Platform Game. 16: Creating A Mouse-Clicker Game.
    17: Bug Finding and Fixing. 18: Additional Concepts. 19: Distribution and Publishing. 20: Fusion 2.5+. 21: Help and Resources. Index.

    About the Author
    Jason Darby has worked as a game designer for some of Europe's leading game developers and publishers and on AAA game titles for PC, Playstation, and Xbox platforms. He is the author of numerous of game-creation books and has also had a number of articles published in leading UK periodicals, including Retro Gamer and PC Format.