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    Ray Tracing from the Ground Up (repost)

    Posted By: Book-er
    Ray Tracing from the Ground Up (repost)

    Ray Tracing from the Ground Up By Kevin Suffern
    English | 2007 | 745 Pages | ISBN: 1568812728 | PDF | 105 MB

    With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.



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