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    Learn Unity3D Programming with UnityScript: Unity's JavaScript for Beginners

    Posted By: Grev27
    Learn Unity3D Programming with UnityScript: Unity's JavaScript for Beginners

    Janine Suvak, "Learn Unity3D Programming with UnityScript: Unity's JavaScript for Beginners"
    English | ISBN: 1430265868 | 2014 | EPUB | 424 pages | 12 MB

    Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book.
    Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development.
    You'll learn about animation, sound, physics, how to handle user interaction and so much more. Janine Suvak has won awards for her game development and is ready to show you how to start your journey as a game developer. The Unity3D game engine is flexible, cross-platform, and a great place to start your game development adventure, and UnityScript was made for it - so get started game programming with this book today.
    What you’ll learn
    How to use UnityScript programming to build exciting Unity games
    The basics of game logic and design through hands-on examples of common game patterns
    Where and how to find free art, music, and other resources to really bring your games to life
    How to use key concepts of your game creation such as physics, animation, handling user interaction, and sound
    How to debug and test your games to ensure they work perfectly
    How to read and interpret the documentation to rapidly advance your scripting skills
    How to find and use scripts, art, and audio from the Asset Store
    Who this book is for
    Learn Unity Programming with UnityScript is for anybody new to programming or Unity who wants to learn how to create games. You do not need any programming experience or experience with design tools such as Adobe Creative Suite or similar. You can get started making Unity games with this book today.

    Table of Contents

    Chapter 1: Getting Started with Unity
    Chapter 2: Game Programming 101
    Chapter 3: Making A Simple Scene
    Chapter 4: Using Scripts And The GameObject
    Chapter 5: Moving The GameObject
    Chapter 6: Starting With Coding Physics
    Chapter 7: More Physics and Animation
    Chapter 8: Particle Emitters and Special Effects
    Chapter 9: Game Design And Logic - The Blueprint
    Chapter 10: Putting The Pieces Together And Building Your Game
    Chapter 11: Enhancing The User Experience: GUI And Sound
    Chapter 12: Optimizing and Publishing Your Game
    Chapter 13: Where To Go From Here