Tags
Language
Tags
July 2025
Su Mo Tu We Th Fr Sa
29 30 1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31 1 2
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Vulkan 3D Graphics Rendering Cookbook: Implement Expert-Level Techniques for High-Performance Graphics with Vulkan

    Posted By: Free butterfly
    Vulkan 3D Graphics Rendering Cookbook: Implement Expert-Level Techniques for High-Performance Graphics with Vulkan

    Vulkan 3D Graphics Rendering Cookbook: Implement Expert-Level Techniques for High-Performance Graphics with Vulkan by Sergey Kosarevsky, Alexey Medvedev, Viktor Latypov
    English | February 11, 2025 | ISBN: 1803248114 | 526 pages | EPUB | 27 Mb

    Create a 3D rendering engine with Vulkan 1.3, including a custom glTF 2.0 rendering pipeline developed from scratch using advanced PBR extensions.
    Key Features
    • Learn to integrate modern rendering techniques into a 3D real-time rendering engine.
    • Leverage Vulkan 1.3 to render 3D content and understand modern real-time rendering methods.
    • Implement a glTF 2.0 PBR rendering pipeline from scratch with advanced PBR extensions.
    Book Description
    This cookbook offers a practical guide to implementing many modern rendering techniques using Vulkan 1.3.
    This updated edition starts by setting up your development environment and quickly transitions to building a robust 3D rendering engine using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. You will master core techniques such as physically based rendering, image-based rendering, and GPU-driven rendering.
    As you progress, the book delves into advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. You will learn how to use advanced PBR extensions, and handle complex geometry data, ensuring your rendering engine is both powerful and versatile. These new additions empower you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkan's capabilities.
    By the end of this 3D rendering book, you'll have gained an improved understanding of best practices used in modern graphics APIs and be able to create fast and versatile 3D rendering frameworks.
    What you will learn
    • How to develop Vulkan applications
    • Organize Vulkan resources management
    • Manage a substantial amount of content in real-time 3D rendering engines
    • Profile and debug Vulkan applications effectively and efficiently
    • Create glTF 2.0 PBR rendering pipeline
    • Utilize advanced PBR extensions for superior visual quality
    • Combine different rendering techniques and optimizations
    • Handle and render large geometry datasets in real-time applications
    Who this book is for
    This book is meant for 3D graphics developers who already know the math behind 3D rendering and want to focus on building high-performance rendering engines with advanced Vulkan. It's perfect for those who are proficient in C++ and basic linear algebra, and have experience creating custom 3D applications without using premade rendering engines. This edition is especially helpful for developers looking to master the latest Vulkan features and modern rendering methods.
    Table of Contents
    • Establishing a Build Environment
    • Getting Started with Vulkan
    • Working with Vulkan objects
    • Working with Geometry Data
    • Adding User Interaction and Productivity Tools
    • Physically Based Rendering Using the glTF2 Shading Model
    • Graphics Rendering Pipeline
    • Advanced PBR extensions
    • Image-Based Techniques
    • Advanced Rendering Techniques and Optimizations
    • Implementing Physics
    • glTF Animations

    Feel Free to contact me for book requests, informations or feedbacks.
    Without You And Your Support We Can’t Continue
    Thanks For Buying Premium From My Links For Support