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The Pyramid of Game Design: Designing, Producing and Launching Service Games

Posted By: hill0
The Pyramid of Game Design: Designing, Producing and Launching Service Games

The Pyramid of Game Design: Designing, Producing and Launching Service Games
by Nicholas Lovell

English | 2019 | ISBN: 1138298999 | 341 Pages | PDF | 12 MB

In The Pyramid of Game Design, Nicholas Lovell identifies and explains the frameworks and techniques you need to deliver fun, profitable games. Using examples of games ranging from modern free-to-play titles to the earliest arcade games, via PC strategy and traditional boxed titles, Lovell shows how game development has evolved, and provides game makers with the tools to evolve with it.