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    The Pyramid of Game Design: Designing, Producing and Launching Service Games

    Posted By: hill0
    The Pyramid of Game Design: Designing, Producing and Launching Service Games

    The Pyramid of Game Design: Designing, Producing and Launching Service Games
    by Nicholas Lovell

    English | 2019 | ISBN: 1138298999 | 341 Pages | PDF | 12 MB

    In The Pyramid of Game Design, Nicholas Lovell identifies and explains the frameworks and techniques you need to deliver fun, profitable games. Using examples of games ranging from modern free-to-play titles to the earliest arcade games, via PC strategy and traditional boxed titles, Lovell shows how game development has evolved, and provides game makers with the tools to evolve with it.