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    HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL, 2nd Edition

    Posted By: ksveta6
    HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL, 2nd Edition

    HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL by Jacob Seidelin
    2014 | ISBN: 1118855388 | English | 456 pages | EPUB | 4 MB

    HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets.

    Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5.

    Topics include:

    Dealing with backwards compatibility
    Generating level data
    Making iOS and Android web apps
    Taking your game offline
    Using Web Workers
    Persistent Game Data
    Drawing with Canvas
    Capturing player input
    Creating 3D graphics with WebGL
    Textures and lighting
    Sound with HTML5 Audio


    And more…