Learn Blender Simulations the Right Way: Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint by Stephen Pearson
English | November 18, 2022 | ISBN: 1803234156 | 368 pages | EPUB | 27 Mb
English | November 18, 2022 | ISBN: 1803234156 | 368 pages | EPUB | 27 Mb
An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much more
Key Features
- Understand Mantaflow to create fire and smoke simulations
- Learn to design satisfying animations using soft bodies and the cloth simulation
- Construct realistic physics animations with rigid bodies
Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!
This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.
You’ll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you’ll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you’ll use Dynamic Paint, Blender’s modifier, and the physics system to create eye-catching animations.
By the end of this Blender book, you’ll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You’ll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.
What you will learn
- Discover what Mantaflow is and how to use it effectively
- Understand domains, flows, and effectors, and why they are important
- Create realistic fire, smoke, and fluid simulations
- Produce satisfying soft and rigid body simulations with ease
- Use the cloth simulation to bring animated fabric to life
- Explore canvas and brush objects in Dynamic Paint to create eye-catching animations
If you’re a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You’re expected to have basic knowledge of the Blender interface and how to use it.
Table of Contents
- An Introduction to Mantaflow
- Understanding Domains, Flows, and Effectors
- Creating a Realistic Campfire Simulation
- Creating a Waterfall Using Mantaflow
- Creating a Realistic Explosion
- Getting Started with Soft Bodies
- Creating a Soft Body Obstacle Course
- Introduction to Cloth Simulations
- Creating a Realistic Flag
- An Introduction to Rigid Bodies
- Creating a Rigid Body Physics Course
- Introduction to Dynamic Paint
- Creating a Paintbrush Effect
- Creating a Raindrop Effect
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