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Game Design Deep Dive: Shooters

Posted By: arundhati
Game Design Deep Dive: Shooters

Joshua Bycer, "Game Design Deep Dive: Shooters"
English | ISBN: 1032581166 | 2024 | 230 pages | PDF | 107 MB

This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie teams to major studios. Joshua Bycer breaks down the 30‑plus‑year history of one of the most popular genres of the games industry to educate readers on how to design their own. This book is suitable for students and designers to learn about one of the most popular genres on the market.
Key features:
Discusses reflex‑driven design and the challenges and balances that go into single and multiplayer gameplay
Provides a breakdown of what gunplay is and how to make your FPS design pop
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