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    Creating Visual Effects in Maya: Fire, Water, Debris, and Destruction (repost)

    Posted By: interes
    Creating Visual Effects in Maya: Fire, Water, Debris, and Destruction (repost)

    Creating Visual Effects in Maya: Fire, Water, Debris, and Destruction by Lee Lanier
    English | 2014 | ISBN: 041583418X | 328 pages | PDF | 18,5 MB

    Produce mind-blowing visual effects with Autodesk Maya. Gain the practical skills and knowledge you need to recreate phenomena critical to visual effects work, including fire, water, smoke, explosions, and destruction, as well as their integration with real-world film and video.

    In Creating Visual Effects in Maya, Maya master Lee Lanier has combined the latest studio techniques with multi-chapter, hands-on projects and professionally-vetted workflows to bolster your CG toolkit. Engaging, full-color tutorials cover:

    Creating foliage, fire, and smoke with Paint Effects
    Growing Maya Fur and nHair on clothing, characters, and sets
    Replicating water, smoke, sparks, swarms, bubbles, and debris with nParticles and nCloth
    Controlling scenes and simulations with expressions and MEL, Python, and PyMEL scripting
    Adding dust, fog, smoke, rippling water, and fireballs with Fluid Effects containers
    Creating damage with Effects presets, deformers, and animated textures
    Matchmoving and motion tracking with Maya and MatchMover
    Creating complex destruction by combining rigid bodies, nParticles, nCloth, and Fluid Effects
    Setting up, rendering, and compositing mental ray render passes with Autodesk Composite, Adobe After Effects, and The Foundry Nuke