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Handbook of Geometric Programming Using Open Geometry GL

Posted By: lout
Handbook of Geometric Programming Using Open Geometry GL

Handbook of Geometric Programming Using Open Geometry GL By Georg Glaeser, Hans-Peter Schröcker
Publisher: Spr.in.ger 2002 | 696 Pages | ISBN: 0387952721 | PDF | 8 MB


.....Take advantage of open-source software tools for practical 2-D and 3-D programming.... "Handbook of Geometric Programming Using Open Geometry GL" is a comprehensive reference on the practice of geometrics and graphics programming. It is based upon and utilizes the industry standard open-source graphics API, Open GL. Readers will find a complete compendium of all methods and classes for Open Geometry GL, using any standard computer operating system (Windows 2000, Windows NT, Unix, and Linux). They will learn how to use these methods and classes and apply them in theoretical and practical applications for 2-D and 3-D graphics and animation, and data exchange, as well as create their own easily programmed extensions using C++ language. With its accessibility, breadth, and well-devised organization, this handbook is a superb resource for those looking to develop a solid grounding and expertise in geometric programming with Open Geometry GL. It is an indispensable reference work ideally suited for practitioners, professionals, and researchers.

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