Tags
Language
Tags
May 2025
Su Mo Tu We Th Fr Sa
27 28 29 30 1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    Posted By: AH_ML
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip | 7.46 GB

    This series follows along with the chapters in the Vilppu Drawing Manual. Each DVD covers one chapter. All combine for an excellent study of drawing and Glenn's philosophy around drawing (which even extends to the way he lives).

    Chapter 1: Gesture
    "Gesture is the single most important element in the drawing". The action of the figure is usually expressed as "gesture". It means the movement and attitude of the figure. It is body language and all of those subtle differences that characterize individuals, be they human or animal. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 22min | AVI | 720x480 | 29.97 fps | DivX5 @ 1004 kbps | MP3 @ 128 kbps | 675 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 2: Spherical Forms
    Now that you've mapped out the action of the pose, the next step in the process is to define your figure in 3-D space. Learning to see your subject in terms of simple shapes and forms along with values is one of the basic elements in learning to draw. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 29min | AVI | 720x480 | 29.97 fps | DivX5 @ 930 kbps | MP3 @ 128 kbps | 683 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 3: Box Forms
    The box is like the sphere in Lesson 2. It is a critical form that you must learn how to draw if you are serious about developing your drawing skills. The ability to draw the box is a necessary basic skill. If you don't have a complete mastery of this, it will hinder your development as an artist. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 47min | AVI | 720x480 | 29.97 fps | DivX5 @ 768 kbps | MP3 @ 96 kbps | 673 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 4: Combining Spheres and Boxes
    In lessons 2 & 3 we developed our skills at handling spheres and boxes, manipulating them, and giving them personalities. In this lesson, we combine them and at the same time introduce two new elements. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 44min | AVI | 720x480 | 29.97 fps | DivX5 @ 792 kbps | MP3 @ 96 kbps | 673 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 5: Ellipses and Cylinders
    In the first four lessons, we have been basically dealing with the torso of either human, animal or cartoon characters without actually calling them that. In this lesson we want to expand on that direction by adding appendages to these basic forms. The primary skill required to do this is being able to draw cylinders. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 40min | AVI | 720x480 | 29.97 fps | DivX5 @ 846 kbps | MP3 @ 96 kbps | 688 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 6: Basic Procedure
    In the first five lessons, we have gone through the basic elements, or tools, that we use to create form. All of the work we have done so far has been on the presumption that we were doing a procedural drawing where one element was built on top of the previous rather than a direct type of drawing where each line essentially was the finished line. In this lesson, I will outline a basic procedure showing how all of the elements that we have discussed so far fit in. The essence of this approach is that we go from the general to the specific. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 46min | 720x480 | 29.97 fps | DivX5 @ 784 kbps | MP3 @ 96 kbps | 679 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 7: Using Anatomy Part One
    It is a truism that you cannot draw something unless you know what it looks like. It is also true that just because you know something very well, it does not mean that you can draw it. I have taught many medical personnel, including doctors, nurses, and various specialists with much more understanding of anatomy than myself. In fact, it took a while for me to realize that just knowing anatomy would not make me draw better. What I needed was a method of understanding anatomical facts so I could use these landmarks as a tool of communication and expression without violating basic anatomical reality and thereby detracting from the drawing what it was trying to communicate. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 17min | 640x480 | 29.97 fps | XviD 1142 @ 1142 kbps | MP3 @ 128 kbps | 699 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 8: Using Anatomy Part Two
    In the last lesson, we concentrated on the specific landmarks of anatomy we use with the symmetry of the figure to help us see and draw the action of the figure. The next step in using anatomy is learning to see the large anatomical masses. In the first four lessons we laid much of the groundwork by concentrating on simple forms as a means of analyzing the figure as a total. This lesson is a continuation of that procedure, breaking those larger units into smaller units, while at the same time adding a new level of believability to our drawings. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 10min | AVI | 688x512 | 29.97 fps | XviD @ 1261 kbps | MP3 @ 128 kbps | 699 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 9: Combining 2D & 3D Observations
    The reality of drawing is that we draw on a two dimensional piece of paper; the drawing is not a three dimensional object. Up to this point, our efforts have been almost exclusively concerned with creating that three dimensional illusion on a two dimensional surface. We used a series of tools and procedures that didn't necessarily rely on the model, but on an analytical and constructive approach to drawing the figure. In drawing from the model, i.e. reality, rather than from imagination or an ideal, we must develop a set of visual tools to help us make that translation from the real three dimensional world (3-D) to the flat two dimensional world (2-D) of the paper. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 3min | 544x416 | 29.97 fps | XviD @ 742 kbps | MP3 @ 128 kbps | 399 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3

    Download from Rapidshare
    Part 1 | Part 2 | Part 3


    Chapter 10: Indirect Lighting and Model Tone
    The first half of this manual has been primarily concerned with creating form using line, emphasizing the need to visualize the whole form and to draw across the surface of the form to show its volume. In learning to see spheres, boxes, and cylinders, we focused on seeing the corners of forms and used these basic visual tools to help us see the orientation of the forms in space and to draw them. In reality, we see things primarily in tone, not line. In this chapter, and the next two, we will discuss three distinct methods of using tone. The three approaches, which are indirect lighting, direct lighting, and atmospheric perspective are distinct but generally used in various degrees together. Glenn breaks this down into a series of steps that are easy to understand and apply. Covers the concept of modeling tone.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 35min | AVI | 720x480 | 29.97 fps | DivX5 @ 895 kbps | MP3 @ 96 kbps | 686 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 11: Direct Lighting
    In the last chapter, we discussed indirect lighting, the modeling tone, and started on atmospheric perspective, which we will be dealing with more in Chapter 12. Direct lighting is what we normally see when we have a strong single light source. Sunlight on a clear day is an example. The basic elements of direct lighting are highlights, halftone, core, reflected light, and cast shadow. Glenn breaks this down into a series of steps that are easy to understand and apply. Covers the concepts of; core, cast shadow and reflected light.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 31min | AVI | 720x480 | 23.976 fps | DivX5 @ 916 kbps | MP3 @ 128 kbps | 690 MB

    Download from FileServe
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3 | Part 4

    Download from Rapidshare
    Part 1 | Part 2 | Part 3 | Part 4


    Chapter 12: Atmospheric Perspective
    Atmospheric perspective is normally discussed in conjunction with landscape painting since its true effect is primarily seen in nature in conjunction with great distances in space. The figurative artist has taken this sense of atmosphere and developed it as a strong tool of expression by abstracting the main elements and learning to use them while describing form. In the last two chapters, I have already indicated some of the main elements involved in atmospheric perspective. First, the graying and loss of detail as objects recede in space due to more atmosphere coming between the viewer and the object. Second, the use of this phenomenon in a formulaic manner by artists to separate forms. In this chapter, using the idea of atmosphere will be expanded upon to include its use as a basic element of design in drawing to enhance the action of the figure and to clarify the three dimensionality of the form. Glenn breaks this down into a series of steps that are easy to understand and apply.


    Screenshot
    Vilppu Store - Drawing Manual Lecture Complete Series DVDRip

    English | 1h 36min | AVI | 512x384 | 29.97 fps | XviD @ 446 kbps | MP3 @ 128 kbps | 399 MB

    Download fromFileServe
    Part 1 | Part 2 | Part 3

    Download from Sharingmatrix
    Part 1 | Part 2 | Part 3

    Download from Rapidshare
    Part 1 | Part 2 | Part 3