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    Female Character Face UV Mapping in 3dmax

    Posted By: Alexpal
    Female Character Face UV Mapping in 3dmax

    Female Character Face UV Mapping in 3dmax | 1.1 Gb

    Following, just like in a real production, is a DVD that sets its goal to finally teach you in-depth how to effectively map your meshes. duber training didn't want to create an ordinary, average training DVD, we decided we would like you to actually understand what UV's are and how they work! Therefore loocas took the finished model from the first DVD and mapped it TWICE, firstly to show you how to work with the new Pelt Mapping technology available in 3ds Max 8 and then how to lay down the UV's in a standard, classical, way. But still, this wouldn't make the DVD so special if there weren't clearly presented alternative UV mapping techniques utilizable on both organic and inorganic models along with numerous priceless tips and tricks proven in real productions. Everything is divided into logical chapters for better and faster navigation throughout the content.

    - introduction
    - uvw's theory (if you are to map properly your own meshes, you have to understand what are and how UV's work)
    - pelt mapping (first we start with the latest technology. As it was said already, loocas unwraps the model twice in the end, this is the first time)
    - classic mapping (you don't have 3ds Max 8 and you don't know how to UV map? That's why loocas shows you how to in a classic way)
    - mapping the eyes (it may sound simple, yet we've decided we wanted to dedicate a single chapter to this issue, you will see why)
    - fine-tuning the UV's (just like when modeling, if you haven't fine-tuned it, it's not done)
    - alternate methods (it wouldn't be a superior quality DVD if there wasn't anything beyond the topic on UV mapping)
    - conclusion

    The DVD also contains the finished model from the previous DVD with the finished UV coordinates applied to it and the custom UV map that helps tremendously viewing the UV layout on your meshes.

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