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    Female Character Face modeling In 3DMax

    Posted By: Alexpal
    Female Character Face modeling In 3DMax

    Female Character Face modeling In 3DMax | 1.9 Gb

    This DVD starts the series, logically, by showing you how to model a complex, organic model, demonstrated on a young girl's head. loocas duber in more than 7 hours of fully dubbed video shows all the principles, techniques and processes needed in order to construct a model with neat, clean and mainly correct topology ready for being rigged and animated. loocas also talks about human anatomy, concerning head and neck areas, about correct deformation zones and shows the viewer how it is done in high-end productions on a regular basis. Since we've promised you won't miss a thing, the entire DVD is uncut and contains everything from setting up the references to final touches on the finished model. The latest techniques require the latest technology, therefore all the modeling is done on 3ds Max 8 with help of Orionflame v3.0 Everything is divided into logical chapters for better and faster navigation throughout the content.

    - introduction
    - references preparation (loocas starts with analyzing and preparing the references in a 3d scene)
    - linework (when all is set and ready, a topological blueprint is made from the references for faster and easier navigation during the modeling)
    - orionflame (when you get a great deal on a 3rd party software, you also have to learn how to use it)
    - modeling the head (since nothing was skipped, this one long chapter was further divided into 4 individual parts)
    - modeling the ear (ears are complex geometry, therefore loocas shows how to model and then connect it to the head in a separate chapter)
    - final touches (it's not finished until it's fine-tuned, in this chapter the correct topology is set so you only have to fine-tune the overall shape)
    - modeling the eyes (when we say that nothing is skipped, we mean it! This chapter walks you through modeling the eyes)
    - conclusion

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