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    Digital Tutors - Compositing 3D into Video in Maya and Nuke

    Posted By: AH_ML

    Digital Tutors - Compositing 3D into Video in Maya and Nuke

    Digital Tutors - Compositing 3D into Video in Maya and Nuke
    English | FLV | 782x646 | 15 fps | VP6 1024 kbps | MP3 96 kbps | 945 MB

    In this series of lessons we'll learn how to take the output from a motion tracker app and import a 3D model and light, render and composite it into our original footage in Nuke.

    We'll begin this project by setting up our motion tracked scene by adding the original footage and aligning everything to make working easier. We'll then bring in our 3d object and learn how to place it in our scene. We'll then learn how to create ground geometry and create lighting that matches our original shot. We'll then create multiple render passes and layers to make compositing much easier.

    After we render, we'll jump into Nuke and learn about such topics as shadow matching, color matte usage and various techniques to match our 3d render with our live action back-plate. We'll finish with a global color correct and add realistic motion blur to finish our shot.

    Lesson Outline (27 lessons)
    1. Introduction and Project Overview
    2. Setting our image plane to test our tracked point cloud
    3. Locking our Camera and Locators to the grid
    4. Importing our object and integrating it into the scene
    5. Creating ground plane geometry to catch shadows
    6. Bringing in our HDR Environment and matching lighting
    7. Extending our ground plane and adding a curb
    8. Setting up our basic color layer and passes
    9. Creating a ground and object ambient occlusion layer
    10. Building our two Shadow render layers for control
    11. Creating a Color Matte layer to capture different pieces
    12. Creating a motion vector layer and outputting it correctly
    13. Making final changes to our Render Settings and rendering
    14. Shuffling all our rendered images into channels
    15. Rendering an EXR sequence for faster compositing
    16. Importing our footage and create a dual tree workflow
    17. Matching our footage shadows using our shadow mattes
    18. Applying ambient occlusion with color correction techniques
    19. Compositing our sign color passes
    20. Using the Color Matte pass to tweak the sign
    21. Hue Shifting the Legs into the correct color space
    22. Color Correcting the rusty base
    23. Fixing the sandbags by adding noise and heavy color correcting
    24. Adding Lightwrap to our object
    25. Using our motion vectors to add motion blur
    26. Creating a motion vector mask for the background
    27. Creating a Film look and rendering our final sequence

    * Project files are included


    Screenshot
    Digital Tutors - Compositing 3D into Video in Maya and Nuke


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