Rigging And Animating Psds In Moho Pro

Posted By: ELK1nG

Rigging And Animating Psds In Moho Pro
Last updated 11/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.15 GB | Duration: 3h 39m

Rig and animate image based characters designed in other software

What you'll learn
Properly Rig a Character
Create Bone Dynamics that Link to a Smart Warp Mesh
Apply Subtle Head Turns with Smart Actions
Animate and Polish a Short Scene
Requirements
A copy of Moho Pro (Anime Studio Pro 11 or lower will not be able to open project files)
Basic understanding of the tools, features and timeline of Moho Pro
Description
With Moho, you can import images or Photoshop Documents, add bones and create detailed rigs for 2D animation. This process can be different from rigging vector based characters. This course showcases all the important steps needed to effectively rig a PSD for Moho animation. More specifically, you will learn how to:Set up layer structure for a characterReduce PSD file sizeSet up body bones appropriatelyCreate dynamic hair movement using Smart Warp meshes and special bone propertiesControl the face using a series of dialsCreate head turns using a Smart Warp meshPolish and correct rigging issuesApply animation with an image based rigExport animations out of Moho

Overview

Section 1: Introduction

Lecture 1 What You Will Learn in this Course

Section 2: Preparing Your Character for Rigging

Lecture 2 Designing Your Character

Lecture 3 Reducing File Size with Photoshop Script

Lecture 4 Reducing File Size Through Layer Exporting

Lecture 5 Importing Character PSD into Moho

Section 3: Rigging Your Character

Lecture 6 Adding Main Bones

Lecture 7 Binding Image Layers with Smooth Joint

Lecture 8 Correcting with Constraints

Lecture 9 Anchoring with Target Bones

Section 4: Adding Dynamic Hair Movement

Lecture 10 Assigning Head Pieces to Layer

Lecture 11 Creating Bones for Hair

Lecture 12 Creating Smart Warp Mesh for Hair Strands

Lecture 13 Creating Smart Warp Mesh for Back Hair

Lecture 14 Applying Hair Meshes to Side View

Lecture 15 Applying Meshes to Front View

Section 5: Adding Face Controls

Lecture 16 Creating an Optional Eye Switch

Lecture 17 Re-drawing and Masking the Eyes

Lecture 18 Adding Controller for Pupils

Lecture 19 Controlling Eyebrows with a Dial

Lecture 20 Creating Blink Dial

Section 6: Creating Subtle Head Turns

Lecture 21 Creating a Mesh for Subtle Head Tilts

Lecture 22 Linking Layers Appropriately

Lecture 23 Adding Smart Dials for the Head Tilts

Section 7: Wrapping Up

Lecture 24 Adding Controls to Other Head Phases

Lecture 25 Polishing the Character

Lecture 26 Creating the Main Poses for Animation

Lecture 27 Finishing Animation with Lip Syncing

Lecture 28 Exporting Your Animation

Lecture 29 Final Thoughts

Animators looking to rig characters that are made up of rasterized images in Moho,Students new to rigging characters in Moho