Rendering In Maya / Unreal / Marmoset / Sketchfab

Posted By: ELK1nG

Rendering In Maya / Unreal / Marmoset / Sketchfab
Last updated 5/2020
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.33 GB | Duration: 3h 37m

Learn to render and light your 3D models in your favorite render engine!

What you'll learn
Render in Maya
Render in Unreal
Render in Marmoset
Render in Sketchfab
Understand Proper color space: when to use sRBG vs Raw
Render AOVs in Maya
Create custom backgrounds for your Maya renders using Photoshop
Create 3D Turntables in Maya
Learn about how Packed Maps can help optimize your scene
Create Marmoset Viewers
Prep your model for VR using Sketchfab
Requirements
Basic Maya / Unreal Engine navigation is recommended.
Description
Rendering Tutorial - Maya (Arnold) / Unreal / Marmoset / Sketchfab [3hr 36min] Project Files IncludedThis is a step-by-step tutorial showing how to render a realistic motorcycle in Maya, Unreal, Marmoset and Sketchfab. This course is designed to teach you how to take your materials from Substance Painter and transfer them into your render engine of choice. In the Maya lessons you will learn how to attach files to a material using proper color space. You will also learn how to render AOVs and render out a seamless turntable. Photoshop is used to show how to invert normal maps and create custom backgrounds for renders. You will be using blending modes and alpha channels to dial in your final renders. After Effects will be used to compile your image sequence from Maya to create a video file. The Unreal lesson show the PBR workflow and how to use Packed Maps to help optimize your scene. In Marmoset learn how to create the slick "layered" videos that allows users to view different aspects of your model. Finally in Sketchfab will cover all the 3D settings including prepping your model for VR.Files: All files need Maya 2020 or newer to openUnreal, Marmoset, SketchFab, Photoshop, and After Effects are also used in this tutorialVideo TutorialsThere are 29 Video Tutorials averaging about 10 minutes per video. These can be viewed in order or feel free to jump into any lesson to just learn a specific technique.

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Rendering with Arnold

Lecture 2 001_Export_Maya_Files

Lecture 3 002 Lighting Render Settings

Lecture 4 003 Frame Materials

Lecture 5 004 Final Materials

Lecture 6 005 Render with Arnold

Lecture 7 006 Inverting Normals

Lecture 8 007 Rendering AOVs

Lecture 9 008 Photoshop Rendering AOVs

Lecture 10 009 Photoshop Layers

Lecture 11 010 Turntable Setup

Lecture 12 011 Turntable Video

Section 3: Rendering with Unreal

Lecture 13 012 Importing in Unreal

Lecture 14 013 Unreal Materials

Lecture 15 014 Packed Maps Explained

Lecture 16 015 Emissive and Unreal Troubleshooting

Section 4: Rendering with Marmoset

Lecture 17 016 Marmoset Intro

Lecture 18 017 Exporting to Marmoset

Lecture 19 018 Marmoset Materials

Lecture 20 019 Render Settings and Lighting

Lecture 21 020 Creating Marmoset Viewer

Section 5: Rendering with Sketchfab

Lecture 22 021 Intro to Sketchfab

Lecture 23 022 Exporting to Sketchfab Automatically

Lecture 24 023 Environment Setup

Lecture 25 024 Importing Materials

Lecture 26 025 Post Processing Filters

Lecture 27 026 Annotations and Animations

Lecture 28 027 Virtual Reality and Augmented Reality

Lecture 29 028 Custom Lighting

Lecture 30 029 Framing Image and uploading to ArtStation

Beginner to advanced rendering artist / students