Pluralsight - Beginning HTML 5 Game Development With Quintus

Posted By: house23

Pluralsight - Beginning HTML 5 Game Development With Quintus
WMV | VC-1 137kbps | English | 1024x768 | 15fps | 2h 52mins | WMA2 stereo 128kbps | 322 MB
Genre: Video Training

Game development is awesome! And it is actually much easier than you think, especially now that you can develop games completely using web technologies you probably are already familiar with. Modern browsers today that have support for HTML5 and fast JavaScript engines are more than capable of running complex games that would have been impossible years earlier. In this course, I’ll show you how to create a complete game using only HTML5 and JavaScript. We’ll start off by learning the basics of game development and the basics of how HTML5 and modern browser technologies support it. Then, we’ll dive right in and start implementing the basics of a game. We’ll start off by actually creating the start of a game completely from scratch, implementing everything ourselves.

Once we’ve seen the basics of doing things from scratch, we’ll introduce a JavaScript game engine to help us out as we learn about Quintus and start building our first real complete game. From there on we’ll expand our game little by little as we add features like moving a player around and firing shots in the game. We’ll also learn how to create enemies in the game and give them some intelligence. So, if you are interested in game development or if you just want to see what is possible with HTML5, check out this course. You’ll be surprised how easily you can put together a real HTML5 game.

│ beginning-html5-game-development-quintus.zip

├───01. Introduction
│ 01. Introduction.wmv
│ 02. Who This Course Is For.wmv
│ 03. What This Course Covers.wmv
│ 04. Game Development Basics.wmv
│ 05. The Game Loop.wmv
│ 06. Sprites.wmv
│ 07. Collisions.wmv
│ 08. Player Input.wmv
│ 09. Why HTML5.wmv
│ 10. How HTML5.wmv
│ 11. Game Engines.wmv
│ 12. Up Next.wmv

├───02. Drawing On Canvas
│ 01. Introduction.wmv
│ 02. What We Are Building.wmv
│ 03. Breaking It Down.wmv
│ 04. Creating The Project.wmv
│ 05. Configuring The Project.wmv
│ 06. Drawing A Border.wmv
│ 07. Drawing An Image.wmv
│ 08. Creating A Game Loop.wmv
│ 09. Adding Movement.wmv
│ 10. Moving A Sprite.wmv
│ 11. Player Movement.wmv
│ 12. Adding Boundaries.wmv
│ 13. Why We Need A Game Engine.wmv
│ 14. Up Next.wmv

├───03. Getting Started With Quintus
│ 01. Introduction.wmv
│ 02. What We Are Building.wmv
│ 03. Breaking It Down.wmv
│ 04. What Is Quintus.wmv
│ 05. Quintus Docs.wmv
│ 06. Creating The Project.wmv
│ 07. Quintus Skeleton.wmv
│ 08. Creating The Background.wmv
│ 09. Sprites.wmv
│ 10. Basic Player Sprite.wmv
│ 11. Drawing The Player.wmv
│ 12. Animation.wmv
│ 13. Using A Sprite Sheet.wmv
│ 14. Animating The Ship.wmv
│ 15. Up Next.wmv

├───04. Moving And Shooting
│ 01. Introduction.wmv
│ 02. What We Are Building.wmv
│ 03. Breaking It Down.wmv
│ 04. Getting Input.wmv
│ 05. Adding Input.wmv
│ 06. Adding Movement.wmv
│ 07. Adding Boundaries.wmv
│ 08. Converting To Stages.wmv
│ 09. Customizing Controls.wmv
│ 10. Adding Shot Assets.wmv
│ 11. Creating The Shot Sprite.wmv
│ 12. Components.wmv
│ 13. Adding The Gun.wmv
│ 14. Making Shots Move.wmv
│ 15. Refactoring Gun.wmv
│ 16. Cleaning Up Shots.wmv
│ 17. Throttling Shots.wmv
│ 18. Up Next.wmv

└───05. Making Enemies
01. Introduction.wmv
02. What We Are Building.wmv
03. Breaking It Down.wmv
04. Adding Alien Images.wmv
05. Creating The Alien Sprite.wmv
06. Artificial Intelligence.wmv
07. AI Component.wmv
08. Implementing Movement.wmv
09. Adding Firing AI.wmv
10. Making Enemy Shots.wmv
11. Handling Collisions.wmv
12. Killing The Enemy.wmv
13. Killing The Player.wmv
14. Ending The Game.wmv
15. Next Steps.wmv
16. Game Over.wmv


Format : Windows Media
File size : 9.26 MiB
Duration : 4mn 31s
Overall bit rate mode : Variable
Overall bit rate : 287 Kbps
Maximum Overall bit rate : 551 Kbps
Encoded date : UTC 2013-10-11 23:04:23.399
Video #2
ID : 2
Format : VC-1
Format profile : MP@HL
Codec ID : WMV3
Codec ID/Info : Windows Media Video 9
Codec ID/Hint : WMV3
Description of the codec : Windows Media Video 9
Duration : 4mn 31s
Bit rate mode : Variable
Bit rate : 137 Kbps
Width : 1 024 pixels
Height : 768 pixels
Display aspect ratio : 4:3
Frame rate : 15.000 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Compression mode : Lossy
Bits/(Pixel*Frame) : 0.012
Stream size : 4.42 MiB (48%)
Language : English (US)
Audio #1
ID : 1
Format : WMA
Format version : Version 2
Codec ID : 161
Codec ID/Info : Windows Media Audio
Description of the codec : Windows Media Audio 9.2 - 128 kbps, 44 kHz, stereo (A/V) 1-pass CBR
Duration : 4mn 31s
Bit rate mode : Constant
Bit rate : 128 Kbps
Channel(s) : 2 channels
Sampling rate : 44.1 KHz
Bit depth : 16 bits
Stream size : 4.14 MiB (45%)
Language : English (US)






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