Learn Hand-Painted Texturing For Game Environments

Posted By: ELK1nG

Learn Hand-Painted Texturing For Game Environments
Last updated 9/2016
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.73 GB | Duration: 4h 53m

Explore the techniques for modeling and texturing this stylized cabin using hand-painted textures!

What you'll learn
Understand the basic modeling principles to create and UV the assets in the video
Learn the hand-painted texturing style to texture the stylized cabin
Requirements
Autodesk Maya
Adobe Photoshop or a similar painting program
Description
In this course, we're going to be exploring the process of modeling and hand painting a rickety old cabin! We'll start off by reviewing the concept art and blocking out some base shapes, and from there jump into the wonderful world of UV unwrapping. Next, we'll be taking a look at the different stone, metal, and wood surface types we'll be painting, discuss and decide where we can save some texture resolution by sharing UV space, and then get moving on bringing the texture and visual look and feel of this low-poly cabin to life! (Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.) More about the Instructor: An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. Zbrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

Overview

Section 1: Modeling the Assets

Lecture 1 Download Course Files Here!

Lecture 2 Introduction

Lecture 3 Planning Phase

Lecture 4 Blocking out the Forms

Lecture 5 Modeling the Pillar

Lecture 6 Modeling the Foundation

Lecture 7 Building the Door Frame

Lecture 8 Modeling the Wood Supports

Lecture 9 Modeling the Shingles

Lecture 10 Modeling the Shingles 02

Lecture 11 Modeling the Window Frame

Lecture 12 Modeling the Sign

Section 2: Painting Stone, Wood, Shingles, and Bricks

Lecture 13 Introduction

Lecture 14 Packing UVs

Lecture 15 Painting Stone

Lecture 16 Painting Stone 02

Lecture 17 Painting Wood

Lecture 18 Painting Wood Timelapse

Lecture 19 Painting the Shingles

Lecture 20 Viewing Progress in Marmoset

Lecture 21 Painting the Brick Wall

Lecture 22 Painting the Brick Wall Timelapse

Section 3: Painting Metal and Stone, Polishing the Textures, and Final Presentation

Lecture 23 Introduction

Lecture 24 Painting Metal 01

Lecture 25 Painting Metal 02

Lecture 26 Painting the Metal 03

Lecture 27 Painting Metal 04

Lecture 28 Painting Stone

Lecture 29 Painting the top Shingles

Lecture 30 Adjusting the Shingle Colors

Lecture 31 Painting the Stone Steps

Lecture 32 Painting the Final Metal

Lecture 33 Creating a Basic Alpha

Lecture 34 Final Touches

Lecture 35 Bonus Lecture: Further Learning with 3dmotive

Students interested in learning to paint and texturing in this unique style