Unreal Engine 5 Materials: A Comprehensive Guide

Posted By: ELK1nG

Unreal Engine 5 Materials: A Comprehensive Guide
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.80 GB | Duration: 3h 44m

Get comfortable creating Materials in Unreal Engine 5

What you'll learn

Understand how Materials and Shader works in Unreal Engine

Know best practices and efficient workflow of Material Creations

Create a Wide Range of Different Materials in Unreal Engine 5

Learn about PBR Materials

Create a Master Material that can be used to create several kinds of different Materials

Requirements

A computer able to run Unreal Engine 5 or above

Description

Unlock the full potential of Unreal Engine's material system and bring your virtual worlds to life with this comprehensive course on material creation. Whether you're a beginner looking to grasp the basics or an experienced developer aiming to refine your skills, this course is designed to equip you with the knowledge and techniques necessary to create stunning materials efficiently and effectively.This course delves deep into the core principles of material creation within Unreal Engine. Through a series of concepts explanations following by hands on and exercises, you'll learn essential concepts, best practices, and techniques to craft a wide range of materials. From the creation of very basic materials to a good understanding of materials creations in an efficient and knowledgeable way.Key Highlights:Foundational Concepts: Gain a solid understanding of material creation fundamentals, including uv control, shader networks, and material instances.Efficient Workflows: Discover time-saving workflows to streamline your material creation process and boost productivity.Diverse Material Types: Explore a variety of material types, including rocks, woods, metals, emissive materials and more. Also, the concepts showed will help you to create your own PBR Materials.Challenges, Exercises and Theory: Dive into a mix of theory and challenges to help to get a better learning experience.Efficient Techniques: Master foundation techniques to material creation that can save you ton of time in your projects at the same time as you develop good quality and escalable materials.Expert Guidance: Benefit from the guidance of someone who is passionate about materials and 3D worlds with more than 6 years of experience in the CGI and Game Industry. I can provide valuable insights, tips, and tricks garnered from years of experience in the field.Lifetime Access: Enjoy lifetime access to course materials, updates, and additional resources, allowing you to revisit and reinforce your learning at your own pace.Whether you're a game developer, 3D artist, or aspiring content creator, mastering material creation in Unreal Engine is an indispensable skill that will elevate your projects to new heights. Enroll now and embark on a journey to become a proficient material artist in one of the industry's leading game engines.

Overview

Section 1: Unreal Engine 101

Lecture 1 Let's learn how create Material on Unreal Engine

Lecture 2 Nice to Meet Unreal Engine

Lecture 3 Initial Setup

Lecture 4 Understanding Light on UE5

Lecture 5 Setting Up Basic Character Movement

Lecture 6 Quixel Bridge

Lecture 7 Maps and Modes

Section 2: Your First Material

Lecture 8 Create Your First Material

Lecture 9 Using Textures

Lecture 10 UV Control

Section 3: Material Functions

Lecture 11 What is a Material Function?

Lecture 12 UV Control Material Function

Lecture 13 Material Functions: More UV Control

Lecture 14 Material Functions: UV Rotation

Lecture 15 Material Functions: UV Offset

Section 4: Master Materials and Material Instances

Lecture 16 What are Master Materials and Material Instances?

Lecture 17 Showcasing Master Materials and Material Instances

Section 5: Normals

Lecture 18 What are Normals Maps and How They Work

Lecture 19 Creating a Normal Control Material Function

Section 6: Ambient Occlusion and Roughness Control

Lecture 20 Ambient Occlusion on Unreal Engine 5

Lecture 21 What is Roughness?

Lecture 22 Creating a Roughness Control

Section 7: Macrovariation

Lecture 23 What is Macrovariation?

Lecture 24 Macrovariation Function

Lecture 25 Enabling and Disabling Macrovariation

Section 8: Metallic Materials

Lecture 26 Creating Metallic Materials

Section 9: Emissive Materials

Lecture 27 Creating an Emissive Material

Lecture 28 Fresnel Effect

Section 10: Displacement

Lecture 29 Working with Displacement in Unreal Engine 5

Section 11: Basecolor Control

Lecture 30 Basecolor Control

Section 12: Organizing your Materials

Lecture 31 Material Graph Organization

Lecture 32 Organizing Material Functions and Material Instances

Beginner who want to have a solid foundation about how materials works in Unreal Engine,Artists who already have some experience creating materials in other software and want to understand better how to use Unreal Engine