Sci Fi Character Creation : Volume 1

Posted By: ELK1nG

Sci Fi Character Creation : Volume 1
Published 5/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 18.25 GB | Duration: 21h 27m

Using Maya and ZBrush to create a high-poly Sci-Fi character named Saria, a famous soldier who will stop at nothing.

What you'll learn

Female Anatomy

Hardsurface Modelling

Hardsurface Sculpting

Armor Design

Modularity

Rendering

Requirements

I expect you to have some sort of basic Maya and zbrush experience.

You should have Maya 2022 or higher, Zbrush 2022 or higher and Unreal Engine 5.

Description

Hey Guys! Are you interested in creating amazing 3D characters? Do you want to learn how to model and sculpt anatomy, armour and props? If that is the case then welcome to "Sci FI Character Creation : Volume 1"About Me:My name is Abraham, and I'm a 3D artist with over 12 years of experience in the industry and in this course i will be showing all the tools you need to create this character.By the End Of This Course, You Will Be Able To:We'll be using Maya and ZBrush to create a high-poly Sci-Fi character named Saria, a famous soldier who will stop at nothing to find justice.We'll cover everything you need to know to create this amazing character, including anatomy, hard surface modeling, hard surface sculpting, Armor design, proportions, modularity, and even rendering for a great final result of your high poly. By the end of this course, you'll have the skills you need to create, not just this character , but any 3D character you can imagine.What You Will Learn:Female AnatomyHardsurface ModellingHardsurface SculptingArmor DesignModularityRenderingCourse Project Overview:I'll guide you through the full production pipeline, starting with analysing the concept and preparing our project. We'll then jump into modeling and sculpting Saria's anatomy, making sure that every detail is in place to create a believable and realistic character.Next, we'll move on to modeling her two suits - an exploration mode and a combat mode. We'll cover everything from hard surface modeling to sculpting to ensure that both suits are production-ready and look amazing.Who is This Course For?This course is designed for intermediate-level students, so you should have a basic understanding of Maya and ZBrush before getting started. You'll need to have the latest version of Maya and ZBrush or at least 2022 for both of them. At the end I will also use Unreal Engine 5 as well to prepare some nice renders.Who is Not The Ideal Student For This Course?This course is not designed for absolute beginners.What Are The Requirements Or Prerequisites For Taking This Course?I expect you to have some sort of basic Maya and zbrush experienceYou should have Maya 2022 or higher, Zbrush 2022 or higher and Unreal Engine 5.Join Me Now:So , are you ready to take your 3D character creation skills to the next level? If that is the case then join us and become a great character artist in no time!

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Project Setup

Lecture 3 Analysing the Concept

Lecture 4 Creating the Armature

Lecture 5 Primary Forms

Lecture 6 Upper Chest Forms

Lecture 7 Hip Forms

Lecture 8 Arm Forms

Section 2: Exploration Suit

Lecture 9 Preparing the Mesh

Lecture 10 Sketching the Suit

Lecture 11 Shoulder Armor

Lecture 12 Chest Armor

Lecture 13 Back Armor

Lecture 14 Neck Armor

Lecture 15 Hip Armor

Lecture 16 Leg Armor

Lecture 17 Ankle Armor

Lecture 18 Polishing Armor

Lecture 19 Boot Block In

Lecture 20 Gloves Block In

Lecture 21 Seam Brush

Lecture 22 Arm Seams

Lecture 23 Back Seams

Lecture 24 Chest Seams

Lecture 25 Leg Seams

Lecture 26 Glove Seams

Lecture 27 Boots Remodel

Lecture 28 Crystals

Lecture 29 Crystals Placement

Lecture 30 Final Details

Section 3: Armor Setup

Lecture 31 Armor Block In

Lecture 32 Armor Sculpting

Lecture 33 Chest Armor Sketch

Lecture 34 Scale Master

Lecture 35 Chest Armor Polish

Lecture 36 Chest Armor Details

Lecture 37 Chest Armor Damage

Lecture 38 Neck Armor Modelling

Lecture 39 Neck Collar Modelling

Lecture 40 Abdomen Armor Modelling

Lecture 41 Hip Armor Modelling

Lecture 42 Lower Back Armor Modelling

Lecture 43 Side Armor Modelling

Section 4: Leg Armor

Lecture 44 Upper Leg Armor Modelling

Lecture 45 Lower Leg Armor Modelling

Lecture 46 Back Knee Modelling

Lecture 47 KneePad Modelling

Lecture 48 Leg Armor Details

Lecture 49 Boot Sculpt Block In

Lecture 50 Boot Armor Front

Lecture 51 Boot Armor Back

Lecture 52 Boot Final Modelling

Section 5: Arm Armor

Lecture 53 Arm Armor Block In

Lecture 54 Arm Armor Cleanup

Lecture 55 Hand Armor Modelling

Lecture 56 Bicep Armor Modelling

Lecture 57 ShoulderPad Armor Modelling

Lecture 58 ShoulderPad Detail Modelling

Lecture 59 Bicep Armor Sculpt

Lecture 60 Detail Pass

Lecture 61 Armor Details

Section 6: Jet Pack Armor

Lecture 62 Back Armor

Lecture 63 Neck Armor

Lecture 64 JetPack Block In

Lecture 65 Top Engine

Lecture 66 JetPack Main Frame

Lecture 67 JetPack Exhausts

Lecture 68 JetPack Boxes

Lecture 69 JetPack Lower Engine

Section 7: Props and Weapons

Lecture 70 Sword Modelling

Lecture 71 PropBooleans

Lecture 72 Turret Modelling

Lecture 73 Turret Back Armor

Section 8: Head and Hair

Lecture 74 Head Block In

Lecture 75 Eye Sculpting

Lecture 76 Mouth Sculpting

Lecture 77 Ear Sculpting

Lecture 78 Hair Block In

Lecture 79 PonyTail Block In

Lecture 80 Face Details

Lecture 81 Micro Details

Section 9: Posing and Render

Lecture 82 CleanUp

Lecture 83 Maya Render Setup

Lecture 84 Cinematic Light

Lecture 85 Posing the Character

Lecture 86 Final Render

Lecture 87 Cloth Prop

Lecture 88 Unreal Engine Final Setup

those who want to learn to create amazing 3d characters, including anatomy, hard surface modeling, hard surface sculpting, Armor design, proportions, modularity, and even rendering for a great final result of your high poly. By the end of this course, you'll have the skills you need to create, not just this character , but any 3D character you can imagine.