Scaling Sci-Fi - 3D Sketching From Jets To Motherships
Published 1/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 21.21 GB | Duration: 11h 39m
Published 1/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 21.21 GB | Duration: 11h 39m
Concept designing of space ships in 3D Coat, Blender and Photoshop
What you'll learn
Develop proficiency in navigating through the 3D Coat workspace to efficiently execute design tasks.
Explore and master the major tools essential for initiating and developing ship concepts in 3D Coat.
Learn how to seamlessly integrate and texture the design in Photoshop and set up the scene in Blender for an impressive showpiece.
Explore various design approaches, from aerodynamic space jets to alien ships.
Requirements
No 3D Coat knowledge is required. Basics of Blender and Photoshop would be very helpful.
Description
Dive in concept designing of ships from tiny jets to motherships. I will walk through the whole process and cover 3D Coat interface, main tools, and the latest features (3D Coat 2023.23 and up is necessary) I will show how to set everything up in Blender and make a great showpiece.6 ships were created, and each had a specific design challenge to tackle. Project files include all ships in one Blender file, alphas for sculpting, and one nebula background from my 10 nebula map pack.No prior knowledge of 3D Coat is required. Basic knowledge of Blender and Photoshop is very useful.The course is made of small-length videos 1-3 minutes per tool. It makes it convenient to navigate and study.Long processes are recorded in timelapses with narration.COURSE STRUCTURE:Part 1 - Interface and NavigationIntroduction to the basics of 3D Coat user interface. Part 2 - Introduction to Main ToolsThe major tools that will get you started with concepting.02 - Advanced Techniques - Industrial Ship DesignStep-by-step process of ship sculpting with angular shapes. Texturing in Photoshop and scene set up in Blender.03 - Streamline Design - Space JetStep-by-step process of jet sculpting with complex aerodynamic shapes. Texturing in 3D Coat and exporting to Blender.04 - Organic Design - Organic ShipOrganic sculpting for alien ships and re-using kitbash of already created elements. More complex texture set up in Blender05 - Round Shapes - Big CruiserProcess of making circular ship concept. Solving texturing difficulties in Photoshop.06 - Huge Scale - MothershipMore conventional greeble design sculpting and tileable texture overlay in Blender.07 - Warped Design - Space StationSolving the problem of creating complex warped shapes. Extra final tips on better shading in Blender and rendering.Happy watching!
Overview
Section 1: Interface and Navigation
Lecture 1 00 Intro
Lecture 2 01 Navigation
Lecture 3 02 Panels
Lecture 4 03 Shaders
Lecture 5 04 Viewport Shading
Lecture 6 05 Assigning Hokeys
Lecture 7 06 Incremental Saving
Lecture 8 07 Misc Options
Section 2: Introduction to Main Tools
Lecture 9 01 Voxel Layer Density
Lecture 10 02 Blob Tool Intro
Lecture 11 03 Clearing Layer
Lecture 12 04 E-Menu Shapes Rounded Corners Rotation Arrays
Lecture 13 05 Symmetry
Lecture 14 06 Basic Design Shapes with Blob Tool
Lecture 15 07 Split Tool
Lecture 16 08 Layer Picking Hotkey
Lecture 17 09 Move Rotate Objects
Lecture 18 10 Move Tool
Lecture 19 11 Fixing Non-Unifrom Mesh Scale
Lecture 20 12 Pose Tool
Lecture 21 13 Voxel Hide
Lecture 22 14 Cut Off
Lecture 23 15 Layer Management
Lecture 24 16 Dublicating Layers
Lecture 25 17 Sphere Tool
Lecture 26 18 Through All Volumes
Lecture 27 19 Inkscape for Custom Vector Shapes
Section 3: Advanced Techniques - Industrial Ship Design
Lecture 28 00 Timelapse - Cargo Hauler Original Sketch
Lecture 29 01 Block Out
Lecture 30 02 Blobbing Main Frame
Lecture 31 03 Proportions Change
Lecture 32 04 Introducing Slanted Design
Lecture 33 05 Fixing Pose Move Mistake
Lecture 34 06 Increasing Resolution of the Skech
Lecture 35 07 Introducing Thing Shapes
Lecture 36 08 Minor Detalization
Lecture 37 09 Advanced Vox Hide Layering
Lecture 38 10 Advanced On-Plane for Slanted Surface
Lecture 39 11 Timelapse - Cargo Hauler
Lecture 40 01 Photopea Free Online Clone of Photoshop
Lecture 41 02 Quick Screen Grab
Lecture 42 03 Rendering Out High Res Projection
Lecture 43 04 Setting Up Photoshop Scene
Lecture 44 05 High Pass Filter
Lecture 45 06 Motion Blur for Leaks
Lecture 46 07 Glowing Edges
Lecture 47 08 Layer Blending
Lecture 48 09 Curves Colour Correction
Lecture 49 10 Colour Blocking
Lecture 50 11 Creating Emissive Texture
Lecture 51 12 Swapping Smart Object
Lecture 52 01 Export Mesh to Blender from 3D Coat
Lecture 53 02 Blender Addon to Import Multiple Objs
Lecture 54 03 Import to Blender
Lecture 55 04 Blender Decimation
Lecture 56 05 Setting up Projection Camera
Lecture 57 06 Emissive map with Color Overlay
Lecture 58 07 Auto Image Reload
Lecture 59 08 Roughness Map and Corrections
Lecture 60 09 Color Correction
Lecture 61 10 Separating Mesh for New Projection
Lecture 62 11 Adding Engine Light and Project Update
Lecture 63 12 Parenting
Lecture 64 13 Nebula Background Set Up
Section 4: Streamline Design - Space Jet
Lecture 65 01 Using Move tool with Backfaces Off
Lecture 66 02 Using Voxel Hide, Pose and Move
Lecture 67 03 Voxel Hide to Create Shell
Lecture 68 04 Pose Tool for Moving Cabin
Lecture 69 05 Sphere Tool For Engine Sculpting
Lecture 70 06 Making Thrusters
Lecture 71 07 Surface Detaile with Sphere Tool
Lecture 72 08 Starting to Split Sculpt
Lecture 73 09 Extra Sculpt Segmenation with Split Tool
Lecture 74 10 Symmetry Copy to Fix Imperfections
Lecture 75 11 Using Blob Array for Extra Details
Lecture 76 12 Timelapse - Jet Design Sculpting
Lecture 77 01 Auto-Retopo, Auto-UV and Bake
Lecture 78 02 Paint Room Intro
Lecture 79 03 Brush Tool and Channels
Lecture 80 04 Smudge and Power Smooth Tools
Lecture 81 05 Curvature and Ambient Occlusion Baking
Lecture 82 06 Smart Materials
Lecture 83 07 Layers and Layer Blending
Lecture 84 08 Painting Base Colors
Lecture 85 09 Adding Smaller Black Shapes
Lecture 86 10 Adding Roughness Pass
Lecture 87 11 Using Clip Mask for Layers and Groups
Lecture 88 12 Painting Emmissive
Lecture 89 13 Smudge and Power Smooth for Layer Blending
Lecture 90 14 Timelapse - Jet Texturing
Lecture 91 01 Export to Blender
Lecture 92 02 Setting Up Colour and Roughness
Lecture 93 03 Setting up Emissive and Metalness
Lecture 94 04 Adding Engine Lights
Lecture 95 05 Adding Gradient to Thruster Emissive Planes
Section 5: Organic Design - Organic Ship
Lecture 96 01 Carving Tool For Sketching
Lecture 97 02 Quick Blobbing
Lecture 98 03 Fill and Pinch
Lecture 99 04 Timelapse - Design Forming
Lecture 100 05 Importing 3b Scene for Kitbashing
Lecture 101 06 Timelapse - Kitbashing
Lecture 102 07 Snake Clay for Little Hair
Lecture 103 08 Timelapse - Extra Details
Lecture 104 09 Doing Organic Folds
Lecture 105 10 Timelapse - Sculpting
Lecture 106 11 Proxy Mode for Faster Sculpting
Lecture 107 12 Timelapse - Big Design Change
Lecture 108 01 - Timelapse Organic Ship Texturing
Lecture 109 02 Auto-Decimate, Auto-Bake, Auto-Export from 3D Coat
Lecture 110 03 Import Back to 3D Coat for Extra Texturing
Lecture 111 04 Pattern Smudging
Lecture 112 05 Color Correction
Section 6: Round Shapes - Big Cruiser
Lecture 113 00 Timelapse - Cruiser Original Sketch
Lecture 114 01 Starting with Circle
Lecture 115 02 Finding Reference
Lecture 116 03 Pose Tool to Create Dome Shape
Lecture 117 04 Cutting Outsides
Lecture 118 05 Creating Shell with Thickness
Lecture 119 06 Further Posing for Design
Lecture 120 07 Posing to Create Cut-In Ports
Lecture 121 08 Timelapse - Finishing Design
Lecture 122 01 Introducing Greeble Texture
Lecture 123 02 Warping Greeble
Lecture 124 03 Zoom and Radial Spin for Leaks
Lecture 125 04 Adding Extra Elements and Masking
Lecture 126 05 Connecting in Blender
Lecture 127 06 Adding Force Shields
Section 7: Huge Scale - Mothership
Lecture 128 00 Timelapse - Mothership Original Sketch
Lecture 129 01 Starting with Basic Shapes
Lecture 130 02 Using Stencils for Greeble
Lecture 131 03 Timelapse - Mothership Sculpting
Lecture 132 04 Making Dome Engine
Lecture 133 05 Radial Symmetry
Lecture 134 06 Timelapse - Mothership Sculpting
Lecture 135 01 Thrusters Texturing Technique in Photoshop
Lecture 136 02 Mirroring Engines in Blender
Lecture 137 03 Greeble Tiling Set Up in Blender
Section 8: Warped Design - Space Station
Lecture 138 01 Timelapse Station Sculpting
Lecture 139 02 Warping Segment in Blender
Lecture 140 03 3D Coat Re-Import
Lecture 141 04 Cutting with Booleans in Blender
Lecture 142 05 Texturing Overview
Lecture 143 06 Clipping Planes to Improve Shadow Quality
Lecture 144 07 Rendering Separately on Transparent Background
Lecture 145 08 Fog Set Up
This course is designed for individuals with an interest in concept designing of space ships. Who want to get a quick start doing this in 3D Coat.