Scaling Sci-Fi - 3D Sketching From Jets To Motherships

Posted By: ELK1nG

Scaling Sci-Fi - 3D Sketching From Jets To Motherships
Published 1/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 21.21 GB | Duration: 11h 39m

Concept designing of space ships in 3D Coat, Blender and Photoshop

What you'll learn

Develop proficiency in navigating through the 3D Coat workspace to efficiently execute design tasks.

Explore and master the major tools essential for initiating and developing ship concepts in 3D Coat.

Learn how to seamlessly integrate and texture the design in Photoshop and set up the scene in Blender for an impressive showpiece.

Explore various design approaches, from aerodynamic space jets to alien ships.

Requirements

No 3D Coat knowledge is required. Basics of Blender and Photoshop would be very helpful.

Description

Dive in concept designing of ships from tiny jets to motherships. I will walk through the whole process and cover 3D Coat interface, main tools, and the latest features (3D Coat 2023.23 and up is necessary) I will show how to set everything up in Blender and make a great showpiece.6 ships were created, and each had a specific design challenge to tackle. Project files include all ships in one Blender file, alphas for sculpting, and one nebula background from my 10 nebula map pack.No prior knowledge of 3D Coat is required. Basic knowledge of Blender and Photoshop is very useful.The course is made of small-length videos 1-3 minutes per tool. It makes it convenient to navigate and study.Long processes are recorded in timelapses with narration.COURSE STRUCTURE:Part 1 - Interface and NavigationIntroduction to the basics of 3D Coat user interface. Part 2 - Introduction to Main ToolsThe major tools that will get you started with concepting.02 - Advanced Techniques - Industrial Ship DesignStep-by-step process of ship sculpting with angular shapes. Texturing in Photoshop and scene set up in Blender.03 - Streamline Design - Space JetStep-by-step process of jet sculpting with complex aerodynamic shapes. Texturing in 3D Coat and exporting to Blender.04 - Organic Design - Organic ShipOrganic sculpting for alien ships and re-using kitbash of already created elements. More complex texture set up in Blender05 - Round Shapes - Big CruiserProcess of making circular ship concept. Solving texturing difficulties in Photoshop.06 - Huge Scale - MothershipMore conventional greeble design sculpting and tileable texture overlay in Blender.07 - Warped Design - Space StationSolving the problem of creating complex warped shapes. Extra final tips on better shading in Blender and rendering.Happy watching!

Overview

Section 1: Interface and Navigation

Lecture 1 00 Intro

Lecture 2 01 Navigation

Lecture 3 02 Panels

Lecture 4 03 Shaders

Lecture 5 04 Viewport Shading

Lecture 6 05 Assigning Hokeys

Lecture 7 06 Incremental Saving

Lecture 8 07 Misc Options

Section 2: Introduction to Main Tools

Lecture 9 01 Voxel Layer Density

Lecture 10 02 Blob Tool Intro

Lecture 11 03 Clearing Layer

Lecture 12 04 E-Menu Shapes Rounded Corners Rotation Arrays

Lecture 13 05 Symmetry

Lecture 14 06 Basic Design Shapes with Blob Tool

Lecture 15 07 Split Tool

Lecture 16 08 Layer Picking Hotkey

Lecture 17 09 Move Rotate Objects

Lecture 18 10 Move Tool

Lecture 19 11 Fixing Non-Unifrom Mesh Scale

Lecture 20 12 Pose Tool

Lecture 21 13 Voxel Hide

Lecture 22 14 Cut Off

Lecture 23 15 Layer Management

Lecture 24 16 Dublicating Layers

Lecture 25 17 Sphere Tool

Lecture 26 18 Through All Volumes

Lecture 27 19 Inkscape for Custom Vector Shapes

Section 3: Advanced Techniques - Industrial Ship Design

Lecture 28 00 Timelapse - Cargo Hauler Original Sketch

Lecture 29 01 Block Out

Lecture 30 02 Blobbing Main Frame

Lecture 31 03 Proportions Change

Lecture 32 04 Introducing Slanted Design

Lecture 33 05 Fixing Pose Move Mistake

Lecture 34 06 Increasing Resolution of the Skech

Lecture 35 07 Introducing Thing Shapes

Lecture 36 08 Minor Detalization

Lecture 37 09 Advanced Vox Hide Layering

Lecture 38 10 Advanced On-Plane for Slanted Surface

Lecture 39 11 Timelapse - Cargo Hauler

Lecture 40 01 Photopea Free Online Clone of Photoshop

Lecture 41 02 Quick Screen Grab

Lecture 42 03 Rendering Out High Res Projection

Lecture 43 04 Setting Up Photoshop Scene

Lecture 44 05 High Pass Filter

Lecture 45 06 Motion Blur for Leaks

Lecture 46 07 Glowing Edges

Lecture 47 08 Layer Blending

Lecture 48 09 Curves Colour Correction

Lecture 49 10 Colour Blocking

Lecture 50 11 Creating Emissive Texture

Lecture 51 12 Swapping Smart Object

Lecture 52 01 Export Mesh to Blender from 3D Coat

Lecture 53 02 Blender Addon to Import Multiple Objs

Lecture 54 03 Import to Blender

Lecture 55 04 Blender Decimation

Lecture 56 05 Setting up Projection Camera

Lecture 57 06 Emissive map with Color Overlay

Lecture 58 07 Auto Image Reload

Lecture 59 08 Roughness Map and Corrections

Lecture 60 09 Color Correction

Lecture 61 10 Separating Mesh for New Projection

Lecture 62 11 Adding Engine Light and Project Update

Lecture 63 12 Parenting

Lecture 64 13 Nebula Background Set Up

Section 4: Streamline Design - Space Jet

Lecture 65 01 Using Move tool with Backfaces Off

Lecture 66 02 Using Voxel Hide, Pose and Move

Lecture 67 03 Voxel Hide to Create Shell

Lecture 68 04 Pose Tool for Moving Cabin

Lecture 69 05 Sphere Tool For Engine Sculpting

Lecture 70 06 Making Thrusters

Lecture 71 07 Surface Detaile with Sphere Tool

Lecture 72 08 Starting to Split Sculpt

Lecture 73 09 Extra Sculpt Segmenation with Split Tool

Lecture 74 10 Symmetry Copy to Fix Imperfections

Lecture 75 11 Using Blob Array for Extra Details

Lecture 76 12 Timelapse - Jet Design Sculpting

Lecture 77 01 Auto-Retopo, Auto-UV and Bake

Lecture 78 02 Paint Room Intro

Lecture 79 03 Brush Tool and Channels

Lecture 80 04 Smudge and Power Smooth Tools

Lecture 81 05 Curvature and Ambient Occlusion Baking

Lecture 82 06 Smart Materials

Lecture 83 07 Layers and Layer Blending

Lecture 84 08 Painting Base Colors

Lecture 85 09 Adding Smaller Black Shapes

Lecture 86 10 Adding Roughness Pass

Lecture 87 11 Using Clip Mask for Layers and Groups

Lecture 88 12 Painting Emmissive

Lecture 89 13 Smudge and Power Smooth for Layer Blending

Lecture 90 14 Timelapse - Jet Texturing

Lecture 91 01 Export to Blender

Lecture 92 02 Setting Up Colour and Roughness

Lecture 93 03 Setting up Emissive and Metalness

Lecture 94 04 Adding Engine Lights

Lecture 95 05 Adding Gradient to Thruster Emissive Planes

Section 5: Organic Design - Organic Ship

Lecture 96 01 Carving Tool For Sketching

Lecture 97 02 Quick Blobbing

Lecture 98 03 Fill and Pinch

Lecture 99 04 Timelapse - Design Forming

Lecture 100 05 Importing 3b Scene for Kitbashing

Lecture 101 06 Timelapse - Kitbashing

Lecture 102 07 Snake Clay for Little Hair

Lecture 103 08 Timelapse - Extra Details

Lecture 104 09 Doing Organic Folds

Lecture 105 10 Timelapse - Sculpting

Lecture 106 11 Proxy Mode for Faster Sculpting

Lecture 107 12 Timelapse - Big Design Change

Lecture 108 01 - Timelapse Organic Ship Texturing

Lecture 109 02 Auto-Decimate, Auto-Bake, Auto-Export from 3D Coat

Lecture 110 03 Import Back to 3D Coat for Extra Texturing

Lecture 111 04 Pattern Smudging

Lecture 112 05 Color Correction

Section 6: Round Shapes - Big Cruiser

Lecture 113 00 Timelapse - Cruiser Original Sketch

Lecture 114 01 Starting with Circle

Lecture 115 02 Finding Reference

Lecture 116 03 Pose Tool to Create Dome Shape

Lecture 117 04 Cutting Outsides

Lecture 118 05 Creating Shell with Thickness

Lecture 119 06 Further Posing for Design

Lecture 120 07 Posing to Create Cut-In Ports

Lecture 121 08 Timelapse - Finishing Design

Lecture 122 01 Introducing Greeble Texture

Lecture 123 02 Warping Greeble

Lecture 124 03 Zoom and Radial Spin for Leaks

Lecture 125 04 Adding Extra Elements and Masking

Lecture 126 05 Connecting in Blender

Lecture 127 06 Adding Force Shields

Section 7: Huge Scale - Mothership

Lecture 128 00 Timelapse - Mothership Original Sketch

Lecture 129 01 Starting with Basic Shapes

Lecture 130 02 Using Stencils for Greeble

Lecture 131 03 Timelapse - Mothership Sculpting

Lecture 132 04 Making Dome Engine

Lecture 133 05 Radial Symmetry

Lecture 134 06 Timelapse - Mothership Sculpting

Lecture 135 01 Thrusters Texturing Technique in Photoshop

Lecture 136 02 Mirroring Engines in Blender

Lecture 137 03 Greeble Tiling Set Up in Blender

Section 8: Warped Design - Space Station

Lecture 138 01 Timelapse Station Sculpting

Lecture 139 02 Warping Segment in Blender

Lecture 140 03 3D Coat Re-Import

Lecture 141 04 Cutting with Booleans in Blender

Lecture 142 05 Texturing Overview

Lecture 143 06 Clipping Planes to Improve Shadow Quality

Lecture 144 07 Rendering Separately on Transparent Background

Lecture 145 08 Fog Set Up

This course is designed for individuals with an interest in concept designing of space ships. Who want to get a quick start doing this in 3D Coat.