Learn To Make A 3D Platformer Game With Unity & C#

Posted By: ELK1nG

Learn To Make A 3D Platformer Game With Unity & C#
Published 2/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.31 GB | Duration: 5h 55m

3D Unity Game Development for Absolute Beginners 2024 ,Learn to make 3D Platformer game

What you'll learn

Understand the basics of the Unity game development environment

Dive into level design principles, including obstacles, and challenges to provide an engaging and dynamic gameplay experience.

Enemy AI: Develop basic enemy AI for detecting and engaging the player.

UI and Menus: Create UI elements for health, score, and menus.

Camera Control: Master camera movements to enhance gameplay and provide better views.

Sound and Music: Implement audio features to enhance the game's atmosphere.

Requirements

Mac or PC capable of running Unity 3D

A copy of Unity 2021 or newer

Description

In this comprehensive Unity course for beginners, you will embark on a thrilling journey into the world of 3D platformer game development. Designed for aspiring game developers with little to no prior experience, this course will equip you with the fundamental skills needed to create your own 3D platformer game from scratch.You will start by learning the basics of Unity and how to set up a 3D environment. From there, you will dive into player movement mechanics, designing and implementing various obstacles, and creating engaging levels with checkpoints. You will also explore enemy AI development, UI design, and integrating sound and music into your game to enhance the player experience.Throughout the course, you will receive step-by-step guidance and hands-on practice, ensuring that you understand each concept thoroughly. By the end of the course, you will have a complete 3D platformer game that you can customize and share with others.Whether you aspire to become a professional game developer or simply want to create games as a hobby, this course will provide you with the skills and knowledge needed to bring your game ideas to life. Join us on this exciting adventure and start creating your own 3D platformer game today!Learning Objectives:Player Movement: Students will learn how to create responsive and smooth player movement mechanics, including basic controls like running, jumping, and crouching.Obstacle Interaction: Learners will understand how to design and implement various types of obstacles, such as static platforms, moving platforms, and hazards, and how the player can interact with them.Enemy AI: Students will be able to develop simple enemy AI that can detect the player, follow them, and engage in basic interactions, such as attacking or patrolling.Level Design: Participants will learn the principles of effective level design, including creating challenging but fair levels, using checkpoints, and balancing difficulty progression.UI and Menus: Learners will be able to create a user interface (UI) for displaying important game information, such as health and score, and design menus for starting the game, accessing settings, and more.    And Lot More

Overview

Section 1: Introduction

Lecture 1 Setup

Section 2: Player

Lecture 2 Player Movement

Lecture 3 Jumping

Lecture 4 fix jumping

Lecture 5 Changing directions

Lecture 6 setting up animations

Lecture 7 Animations

Section 3: Camera

Lecture 8 Cinemachine

Section 4: Health

Lecture 9 Setting up health

Lecture 10 Health Mechanics

Lecture 11 Health UI

Lecture 12 Health System

Lecture 13 Damage Effect

Section 5: Scoring system

Lecture 14 Setting up scoring

Lecture 15 Scoring UI

Section 6: Environment

Lecture 16 Designing

Lecture 17 Skybox

Section 7: Enemies

Lecture 18 Adding enemy

Lecture 19 Detecting player

Lecture 20 Chasing player

Lecture 21 Damaging player

Lecture 22 Player Attack animation

Lecture 23 Detecting enemies

Lecture 24 Destroying enemies

Lecture 25 Impact Effect

Section 8: Menu

Lecture 26 Mainmenu

Lecture 27 Pause menu

Lecture 28 Fix bug

Section 9: Audio

Lecture 29 Adding sounds

Lecture 30 Background music

Section 10: Levels

Lecture 31 Adding levels

Lecture 32 Level Transition

Section 11: Dialogue System

Lecture 33 Dialogue UI

Lecture 34 Dialogue system

Lecture 35 Adding Button

Lecture 36 Fix bug

Section 12: Final Touches

Lecture 37 Quest System

Lecture 38 Restart Level

Lecture 39 Building game

Those who have little to no experience in game development but are enthusiastic about learning the fundamentals.,Individuals who want to explore Unity as a game development platform and understand its features and capabilities.,Programmers with a background in languages like C# who want to apply their skills to game development.,Students or hobbyists who have a passion for gaming and want to turn that passion into practical skills by building a complete game project.,Individuals who prefer self-paced learning and online courses as a means of acquiring new skills and knowledge.